Gez Posted October 10, 2010 Resheph, the name of Eternity's 3.39.20 version, is now available. This includes support for the recently-released HacX IWAD, a menu for loading the Master Levels maps at run-time without interfering with other levels, and support for tall patches and ZDBSP's uncompressed extended nodes. Modders will also appreciate the addition of ZDoom's DECORATE states syntax in EDF code, making definition of new thing types much simpler. Other, maybe less visible changes include an overhauling of the console system, freeing it from the limits and vulnerabilities inherited from SMMU, and the possibility to tweak settings even while a demo is playing. 0 Share this post Link to post
esselfortium Posted October 10, 2010 FP! And I know there's a lot to cover, but you left out a pretty major one that's worth mention: texture/flat mixing! 0 Share this post Link to post
Mechadon Posted October 10, 2010 What an impressive list of new features. Very nice :]. 0 Share this post Link to post
Xaser Posted October 10, 2010 esselfortium said:texture/flat mixing! Yell hes. :) Also, the HacX support works great! 'Bout time I get this thing uploaded to /idgames, then. :P 0 Share this post Link to post
Craigs Posted October 10, 2010 Man, it's been a while since the last release. I guess you could say we've been waiting for... an eternity. 0 Share this post Link to post
Xaser Posted October 11, 2010 You forgot the shades. I'd let you borrow mine but they've been grafted to my face after having worn them for so long. 0 Share this post Link to post
Steeveeo Posted October 11, 2010 Craigs said:Man, it's been a while since the last release. I guess you could say we've been waiting for... an eternity. YEEEEEEEAAAAAAAAAAAAHHHHHHHHHHHHHHHHHH!! 0 Share this post Link to post