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SLADE v3.0.0 Released

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After a good few years of (fairly sporadic) development, it's finally ready. SLADE v3.0.0 is released. Grab it at http://slade.mancubus.net

Time for some choice words from the slade3 text file...

About SLADE3:

SLADE3 is a modern editor for Doom-engine based games and source ports. It has
the ability to view, modify, and write many different game-specific formats, and
even convert between some of them, or from/to other generic formats such as PNG.

SLADE3 can be considered a successor to both SLumpEd and SLADE - it combines the
features of both, to create an all-in-one editor. Why does it keep the name of
what was previously just a map editor? Because it fits :)

In the current version, the map editor is not yet implemented, but this is
fully planned for 3.1 and work will be commencing on it shortly, which hopefully
won't take anywhere near as long as 3.0 did to develop.


Basic archive/resource editing:
All the basic resource management features you'd expect: Create/Open/Save
archives, import/export, ordering, rename, etc.

Simple tabbed interface:
Open multiple archives at once and switch between them easily via tabs. This
enables simple copy/paste from one archive to another, among many other

Many supported game formats:
In addition to full Doom WAD and ZIP/PK3 support, many other game formats are
supported, including:
- Quake PAK/WAD2 and HUD image format
- Build GRP and ART format images
- Shadowcaster DAT/LIB along with most of its image formats
- Amulets & Armor RES, MipImage and UI gfx
- Many more

Advanced text editor:
The SLADE3 text editor can recognise many text based languages, and provide
syntax hilighting, function calltips and autocomplete for them. It also has
a bunch of other useful text editing features such as autoindent and find /

Graphic conversion:
All supported graphic formats can be converted to PNG/DoomGfx/DoomFlat and more,
with an advanced graphic conversion dialog that provides conversion options and

Texture editing:
Edit doom composite textures (TEXTUREx) with the easy-to-use SLADE3 texture

For a more complete list of features visit the SLADE wiki Features page here:

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