tinysmitty Posted December 3, 2010 How do i make it so if u grab a key a door will open. Also When u hit a swtich a door will open. Also if u go into 1 door of 8 the rest of the doors will be closed and never be able to be opened again. 0 Share this post Link to post
esselfortium Posted December 3, 2010 Are you mapping for a port? (Boom? ZDoom? Eternity? Doomsday? etc.) If so, which one? 0 Share this post Link to post
tinysmitty Posted December 3, 2010 I test my maps in Zdoom, but i want it to work in Zdeamon. and i wouldnt mind it working in Doomsday. 0 Share this post Link to post
Kappes Buur Posted December 4, 2010 Sorry, I do not use Doomsday, although I understand from various comments, that it is the choice port for some. ZDaemon uses an outmoded version of ZDoom. But it should be able to use mundane specials as you ask for. Make a small sector around the key and set the linedefs to trigger the open door special. Same with the switch. The linedef is set to trigger the open door special The 1 of 8 door requires ACS scripting. 0 Share this post Link to post
tinysmitty Posted December 4, 2010 OK So english plz lol. So does anyone have this script or tell how to make script. 0 Share this post Link to post
andrewj Posted December 4, 2010 Kappes Buur said:The 1 of 8 door requires ACS scripting. I think using W1-close-remote-door linetypes would do the trick. Each "door" could have 8 parts, and a special line beyond each door would close one of the parts of the 7 other doors. 0 Share this post Link to post
tinysmitty Posted December 4, 2010 ok thx 1. Howd did u know that. and 2. Where can i add that. 0 Share this post Link to post
tinysmitty Posted December 4, 2010 If i could have some one chat me thru it on Windows Live Messenger. Plz when this map is done it will be very cool. 0 Share this post Link to post
tinysmitty Posted December 4, 2010 I know how to make maps. i just dont know how to make this type of act of the doors and coding. 0 Share this post Link to post
tinysmitty Posted December 4, 2010 I dont see W1-close-remote-door what is it under. 0 Share this post Link to post
GreyGhost Posted December 4, 2010 Try W1 Door Close Stay (which is linedef action 3) and add matching tag numbers to the linedef and door sector. 0 Share this post Link to post