Reisal Posted December 23, 2010 Is it possible to have the obituary lines to have one that draws from multiple choices so the death message is random? 0 Share this post Link to post
Bishop Posted December 23, 2010 Not that I've ever heard of. Would be cool to have though. 0 Share this post Link to post
gggmork Posted December 23, 2010 I don't know but maybe look at: http://zdoom.org/wiki/SetActorProperty Hmm, maybe make 3 or so doom imp clones in decorate, make them all the same except different obituary strings. Then maybe change the species (APROP_Species in above link.. i don't see a way to set the actor obituary string property). another way maybe is to replace the imp in decorate with a new imp that has no obituary string. Then use acs scripts to make an obituary on your own with http://zdoom.org/wiki/HudMessage or something. 0 Share this post Link to post
Xaser Posted December 23, 2010 Using a RandomSpawner along with different enemies that have different obituaries is doable, but really hacky. I wonder if a $random for LANGUAGE would be considered... 0 Share this post Link to post