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Actionhexen: gameplay mod, no new levels

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b0rsuk said:

Brown Serpent
* projectiles no longer deal fire damage

Can I ask what's the reasoning for that one?

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Long story short I'm trying to add variety. I don't like two nearly identical monsters that even deal the same damage type (although green fireball is nice when you first see it). I would like to change brown serpent to work differently (poison theme), but so far I don't have a sufficiently interesting idea.

The kill message is "player was poisoned by a serpent". However, if you pay attention it's pretty clear the burning sound is played, and if you can find levels with coniferous trees, they can be burned down. And in my mod it's quite obvious when a fire projectile hits water.

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