Du Mhan Yhu Posted March 17, 2011 Im trying to figure out, in Slade 3 or XWE is there a function where I can make it get rid of any unused textures? Or am I going to have to do it manually? 0 Share this post Link to post
Vermil Posted March 17, 2011 XWE can list unused textures, but it can't get rid of them and their ascioated patches. I'd imagine Gez will be along any moment to talk about Slade3 :p 0 Share this post Link to post
tempun Posted March 17, 2011 Slade v3 has "Remove unused patches" option, found in Archive menu ->clean up. 0 Share this post Link to post
tempun Posted March 17, 2011 Vermil said:XWE can list unused textures And the list will be wrong because of scripting ot something else ;) Plus textures don't eat much space. 0 Share this post Link to post
Du Mhan Yhu Posted March 17, 2011 tempun said:Plus textures don't eat much space. When you have as many as I do it does. ;) 10.7MB texture alone lol. WTF! right? 0 Share this post Link to post
esselfortium Posted March 17, 2011 skaman86 said:When you have as many as I do it does. ;) 10.7MB texture alone lol. WTF! right? That's all? 0 Share this post Link to post
Du Mhan Yhu Posted March 17, 2011 lol I thought that was kinda big for just textures. Anyhow ill give go check out the "remove unused Patches" in Slade 3. Thanks for the help people! 0 Share this post Link to post
esselfortium Posted March 18, 2011 Does "remove unused patches" actually check whether textures are used in maps, though, or does it just remove patches that aren't referenced by any textures in TEXTURE1? If it's the latter, it's probably not going to help you much. 0 Share this post Link to post
Du Mhan Yhu Posted March 18, 2011 EDIT: I tried again, it removes unused Patches. Seems to work. Again Thanks for the help all. 0 Share this post Link to post
tempun Posted March 18, 2011 esselfortium said:or does it just remove patches that aren't referenced by any textures in TEXTURE1? Yes.esselfortium said:If it's the latter, it's probably not going to help you much. Textures themselves are small. If I understand Doom wiki correctly, 22 bytes + 10 for every patch used. 0 Share this post Link to post