Aliotroph? Posted March 18, 2011 I'm looking at a map originally made for Legacy that now contains some DECORATE monsters. Being made for Legacy, it also has 3D floors and some FraggleScript. GZDoom has no problem with it, but I want to convert it to Hexen format to improve the script. Is there a tool that does what zwadconv does, but converts 3D floors? This map (which I didn't make) contains a lot of them and I'd like to avoid spending an afternoon finding all the control sectors and changing the specials if possible. I won't be at all surprised if the answer is no. I don't think there are too many cases where such a conversion is desirable. 0 Share this post Link to post
Gez Posted March 18, 2011 If ZWADCONV doesn't support xlat translation files, then I guess it won't support the 3D floor specials. 0 Share this post Link to post
Graf Zahl Posted March 18, 2011 ZWADCONV is ancient and hasn't been updated for 10 or so years. At least not since I started working with ZDoom which was in 2002. I also wouldn't bother writing a Doom->Hexen format converter anymore because Hexen format has a few limitations that make this really difficult (like byte sized args or not having a line ID field for some Boom specials.) ZWADCONV worked around this by creating a binary BEHAVIOR lump with some script commands. Should such a converter ever happen (unlikely!) it'd convert directly to UDMF which can act as a true superset of Doom format. 0 Share this post Link to post
Aliotroph? Posted March 18, 2011 Thought that might be the case. Thanks for the confirmation. 0 Share this post Link to post