Tango Posted April 1, 2011 I had the urge a few hours ago to "remake" a Doom2 map, as I thought that would be fairly quick and easy. So in about 3 hours I made a heavily inspired gloomy castle. Emphasis wasn't really on visuals, though I will likely fix those up later since it lacks variety. It ought to be a pretty short, ~7 minute affair (or so it was for me), completely doable on UV. If there are any glaring issues that I missed, please let me know. Feedback is greatly appreciated. http://www.speedyshare.com/files/27717021/t-map01.zip (file size stems from the included 32in24-8 tex) Runs on map22, limit removing. and a screenshot: http://i51.tinypic.com/2jb7fgh.jpg 0 Share this post Link to post
Memfis Posted April 1, 2011 Fun idea. My FDA - http://www.mediafire.com/?jlarhlioalae2eo One suggestion - merge red skull pillars into one sector. 0 Share this post Link to post
darkreaver Posted April 1, 2011 Simple and cool, right up my alley :) Don`t think I would have thought about map01 if I didn`t know about your intentions beforehand. Really easy on UV btw, maybe crank the difficulty up a little notch. I didn`t even use the PG. 0 Share this post Link to post