Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Super Flip

Door texture messed up?

Recommended Posts

Alright, so I decided to get off my lazy arse and learn some things in Doom Builder 2.
I took a gander at this tutorial here:

I did everything the vid said, and I came across this slight error:

The door functions as it should but the texture is messed up.
Am I missing something here?

Share this post

Link to post

You can also just drag the texture by clicking with the left mouse button and moving it, if you have any questions on DB2 ask here there are a lot of functions that are hidden that will save time.

Also if you ever encounter a door that doesn't open check out the line that opens it and make sure it is pointed outwards (small line in the middle) by pressing the 'F' key.

Share this post

Link to post

Just to add to the above, if you use the visual editor mode a lot, the fatest way to reset a texture offset to zero is to point at it and hit 'Shift+R'.

This comes in extremely handy when you have to split up a lot of lines and you don't want Doom Builder 2 to try to keep their previous alignment intact.

Share this post

Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now