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Super Flip

Door texture messed up?

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Alright, so I decided to get off my lazy arse and learn some things in Doom Builder 2.
I took a gander at this tutorial here:
http://www.youtube.com/watch?v=Q16PbtfLCXk

I did everything the vid said, and I came across this slight error:


The door functions as it should but the texture is messed up.
Am I missing something here?

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You can also just drag the texture by clicking with the left mouse button and moving it, if you have any questions on DB2 ask here there are a lot of functions that are hidden that will save time.

Also if you ever encounter a door that doesn't open check out the line that opens it and make sure it is pointed outwards (small line in the middle) by pressing the 'F' key.

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Just to add to the above, if you use the visual editor mode a lot, the fatest way to reset a texture offset to zero is to point at it and hit 'Shift+R'.

This comes in extremely handy when you have to split up a lot of lines and you don't want Doom Builder 2 to try to keep their previous alignment intact.

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