Alphawolf Posted April 8, 2011 Wondering how for example I would increase the splash damage of the rocket launcher if I take the decorate file where would I go to increase or decrease splash damage? ACTOR RocketLauncher : DoomWeapon 2003 { Game Doom SpawnID 29 Weapon.SelectionOrder 2500 Weapon.AmmoUse 1 Weapon.AmmoGive 2 Weapon.AmmoType "RocketAmmo" +WEAPON.NOAUTOFIRE Inventory.PickupMessage "$GOTLAUNCHER" Tag "$TAG_ROCKETLAUNCHER" States { Ready: MISG A 1 A_WeaponReady Loop Deselect: MISG A 1 A_Lower Loop Select: MISG A 1 A_Raise Loop Fire: MISG B 8 A_GunFlash MISG B 12 A_FireMissile MISG B 0 A_ReFire Goto Ready Flash: MISF A 3 Bright A_Light1 MISF B 4 Bright MISF CD 4 Bright A_Light2 Goto LightDone Spawn: LAUN A -1 Stop } } ACTOR Rocket { Game Doom SpawnID 127 Radius 11 Height 8 Speed 20 Damage 20 Projectile +RANDOMIZE +DEHEXPLOSION +ROCKETTRAIL SeeSound "weapons/rocklf" DeathSound "weapons/rocklx" Obituary "$OB_MPROCKET" States { Spawn: MISL A 1 Bright Loop Death: MISL B 8 Bright A_Explode MISL C 6 Bright MISL D 4 Bright Stop } } 0 Share this post Link to post