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Blood Map

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Megamur said:

Well, I finally figured out how to install Bloody Pulp Fiction. Unfortunately, I still can't really play it. The mod forces you to use a copy of (the now-outdated) DOSBox 0.73 that comes with it, instead of just letting you use your own DOSBox. I have no idea how to edit the configuration files of the DOSBox it makes you use, so the mouse turning speed is unacceptably sluggish. (My mouse is weird and needs ludicrously high sensitivity settings in order to get good turn speeds. My DOSBox mouse sensitivity is cranked up to 1400.)

Oh well. I'm sure it's a nice mod, but it doesn't look like I'll be playing it.


I dont use DOSbox when I play blood, makes lag happen. I just click setup.exe, then after all that click blood.exe. I dont even need DOSbox to play it.

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No such luck for me. Blood doesn't even start unless I use DOSBox. You see it booting up and then it instantly crashes before the game actually begins.

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Megamur said:

No such luck for me. Blood doesn't even start unless I use DOSBox. You see it booting up and then it instantly crashes before the game actually begins.

Oh I know what you mean, you see the command promt screen come up then go away. Some Wolf3D mods still do that to me when I try to use them.

There really needs to be a better way to place this amazing game.

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Megamur said:

I have no idea how to edit the configuration files of the DOSBox it makes you use, so the mouse turning speed is unacceptably sluggish. (My mouse is weird and needs ludicrously high sensitivity settings in order to get good turn speeds. My DOSBox mouse sensitivity is cranked up to 1400.)


So you can't just change the 'sensitivity' setting in BPF.conf to 1400? Have you tried loading your normal DOSBox config file with the -conf parameter, instead of the one included?

It looks like it might be an interesting mod, but I can't test this myself because I still haven't found my Blood CD. I don't have 80 megs of free space on my hard drive at the moment either, so I can't actually download the whole mod to test it. I have taken a look at the smaller 1.2 patch file though, and the BPF.conf inside it seems to be in the standard DOSBox format.

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Mithran Denizen said:

So you can't just change the 'sensitivity' setting in BPF.conf to 1400?


I actually couldn't find BPF.conf anywhere. The included DOSBox executable also disappeared off my hard drive. The 1.2 patch seems to use 7zip to compress most of the mod's data into some other file format--I can't seem to access those files manually anymore.

Have you tried loading your normal DOSBox config file with the -conf parameter, instead of the one included?


Using the included batch file starts the game automatically--you're not given access to the DOSBox command prompt.

I wonder if I could edit BPF.conf before the file is compressed. Maybe that would do it.

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It's such a shame that the Blood Community is quite dead at the moment with Transfusion abandoned and it's forum is quite dead (DustyStyx tried to shut it down but Willis resurrected it) and the Postmortem just refuses to update even after they promise to overhaul the entire site over a year ago (also the management quite sucks which they advise people to leave if they criticize the site's management) and also there isn't too much activity going on their forums either only except just a few people posting nonsense or they occasionally sometimes post about new maps and technical related topics which is pretty much it. Not to mention PlanetBlood is also dead too.

For those who say the Doom Community is "dying" I just laugh at their face and point to a real example of a dying (or dead) community which happens to be the Blood Community.

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I just downloaded Bloody Pulp Fusion 1.1 to a spare SD card I found, and man, that custom installer process is a huge clusterfuck. Since my experience with using BUILD engine projects it pretty nonexistent, I have no clue if this is the only way to run such an extensive mod with Blood, but I sure hope not.

And of course, the retarded silent installation won't even complete for me at this point, and because it's not logging the install progress into a console or anything, I'm not yet sure where to begin with that. I'm tempted to try decompiling the executables for the hell of it, but I'm kind of lazy, and they probably don't deserve that much attention.

I'm going to play around with it to see if I can figure out why it's such a goofy process, and I'll also see if I can figure out how to run it with a different .conf file, or without the custom executables at all. You could probably slap all the extracted files into a directory and load them all manually, or something like that. I did find 'BPF.conf' in the bunch of files that were extracted before the installer froze and died, so I guess editing that before the game launches could do the trick. I haven't tried putting in the 1.2 patch yet though, so I don't know what that'll do.


In any case, I've reinstalled Blood now, so I'll have to give "It's a War Out There" a try too!

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Boy, BPF has been kind of a headache so far.

To install, extract the 1.1 files into your Blood directory; do nothing with them.

Then decompress the 1.2 update files into your Blood folder, replacing any duplicate files. This will also create a "Upto12" subfolder.

(It's at this point that I went into the Upto12 subfolder, modified BPF.conf to my preferences, and replaced Dosbox.exe with the DOSBox v0.74 EXE.)

Run BPFUPDATE.BAT. It should perform its little compression operation. It will tell you that the game has been successfully patched; it's lying to you. Click OK and close the text file it opens up for you, and then it will actually finish updating.

Getting all that mess sorted out and finally playing the thing... Well, that experience hasn't been tons better. While there's little denying that it's visually very impressive, with well-realized, realistic building interiors, and it makes great use of ambient sound and location-based music, the gameplay is frustrating. I had to do E1M1, like, six times before I could beat it. You're given no armor and extremely scarce supplies of health, but a good chunk of cultists to contend with, and even an annoying section where you have to fight off gargoyles while basically hanging off the edge of a building.

E1M2 is a pretty fantastic-looking mall level, but indulges heavily in the unforgivable sin of repeatedly tasking you with finding required secrets. That's just unpleasant.

Maybe I should just go back to playing Rise of the Triad.

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Yeah, the install was a nightmare. I can't imagine why they included all this scripty decompression bollocks when almost everyone's got terabytes of space and they're not even hosting the files themselves.

When I tried to install it, one of the programs in the chain kept failing. In the end I had to add a pause into one of the batch files comprising said crappy install system so I could grab all the files from some temporary folder it used before it failed and deleted them all. Ridiculous. I think the program that failed was a sound program, 'cos I had to play through E1M2 with the booming multiplayer announcer voice calling me an "ASSHOLE!" at regular intervals for the duration of the map. I left it for a few weeks in frustration after that.

I liked E1M2 despite that, although I also found E1M1 ridiculously hard in itself and even harder thanks to the snow effect taking massive great chomps out of my framerate.

BPF does get loads better four or five levels in. The E1 closer, Cultists of the Corn, is one of my all-time favourite Blood maps.

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toxicfluff said:

I liked E1M2 despite that, although I also found E1M1 ridiculously hard in itself and even harder thanks to the snow effect taking massive great chomps out of my framerate.


Same here. I was scared to look out into this one snowy vista for too long, as it was growing so choppy that I worried the game would just crash.

BPF does get loads better four or five levels in. The E1 closer, Cultists of the Corn, is one of my all-time favourite Blood maps.


Hm. I guess I should try to keep at it. After searching everywhere for keys in E1M2, I got killed by a door, of all things, and haven't touched the game since.

They really need to do a v1.3 without this silly install process and some improved game balance.

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fatal error said:

BPF is cool, but to be honest Rage Against The Machine is far better. Not only does it have cooler maps and impressive scripted events, but it is easier to install, and has some badass cutscenes.


I think I recall reading about this once. Downloading. Thank you! :)

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Are you guys even sure that you installed BPF correctly?

Well first you need to extract the 1.1 version (just ignore the Virus warning in the "addmidi,exe" if your antivirus program picks it up) and then download the 1.2 version and run the "BPFUPDATE.exe" (If your using windows 7, go to the upto12 folder to the BPF config to change the output to "ddraw" before you run the BPFUPDATE.BAT) and then run "BPF(DosBox).bat" and the game should be working properly.

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Unless you want to use a newer version of DOSBox (BPF forces you to use a now out-of-date version unless you replace its Dosbox.exe before installation) or want to change the DOSBox settings (you can't access the configuration files for it after the installation is complete). In that case, there's a few extra steps.

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yellowmadness54 said:

I dont use DOSbox when I play blood, makes lag happen. I just click setup.exe, then after all that click blood.exe. I dont even need DOSbox to play it.


Don't need DOSbox eh? What OS are you running on?

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