Marnetmar Posted May 9, 2011 I just figured out how to use Timidity++ with Skulltag and I'm using the SGM soundfont. However, some of the instruments seem to be out of place. For example, if I were to play the music for MAP01 of Doom 2, the bass sounds in the intro would be replaced with drums. Speaking of drums, the drum tracks use the wrong percussion instruments as well. The guitar tracks don't seem to be affected. When I play music with a regular MIDI player like Synthfont however, it sounds just as it should. Any reason why this is happening? 0 Share this post Link to post