j_dickerson09 Posted May 14, 2011 I was wondering if it was possible to edit the text interludes that come periodically throughout Doom 2. I am developing a short five level campaign strictly to be played on Skulltag/zDoom. I am using the UDMF for my maps. Anyways, I was hoping to put a text interlude in between each level to help narrate a bit. I am also using Slade 3 to put it all together. Could this be done in the MAPINFO somehow or what? Sorry, I've made about a billion posts and the answer turns out to be something fairly simple that makes me look stupid. Any help would be appreciated! :) 0 Share this post Link to post
Gez Posted May 15, 2011 Yep, it's done in MAPINFO. Read the ZDoom wiki for further information. 0 Share this post Link to post