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j_dickerson09

Editing Text Interludes in Doom 2?

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I was wondering if it was possible to edit the text interludes that come periodically throughout Doom 2. I am developing a short five level campaign strictly to be played on Skulltag/zDoom. I am using the UDMF for my maps. Anyways, I was hoping to put a text interlude in between each level to help narrate a bit. I am also using Slade 3 to put it all together. Could this be done in the MAPINFO somehow or what? Sorry, I've made about a billion posts and the answer turns out to be something fairly simple that makes me look stupid. Any help would be appreciated! :)

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Yep, it's done in MAPINFO. Read the ZDoom wiki for further information.

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