Daiyu_Xiaoxiang Posted May 1, 2013 Finally someone beat my shit runs lol! 0 Share this post Link to post
Slade Posted May 5, 2013 I am trying to get map 6 done on nightmare, but it's insanely hard. I only post this demo because I think I have found a new trick, the torch jump, which can save your ass from the chaingunner/spectre trap. It's quite useful when playing on nightmare or with fastmonsters.m206jump.zip 0 Share this post Link to post
vdgg Posted July 17, 2013 An old demo: MAP01 UV Max, also reality, in 1:56m201-156-reality.zip 0 Share this post Link to post
Memfis Posted March 5, 2014 I remember there was some interest in such demos. How to get stuck on map13 in 7-8 seconds. Discovered while casually replaying random mm2 maps.m213stck.zip 0 Share this post Link to post
vdgg Posted March 5, 2014 The window jump has not been foreseen by the mapper, so this is not a real bug. A similar teleport-stuck situation which I would call critical is on MAP16, there's a demo on wiki by TheGreenHerring. 0 Share this post Link to post
Memfis Posted March 5, 2014 Well, both cases could be described as the player acting too smart and then paying the price. Just like how you punished that cacodemon for performing a glide on map12. I guess the map16 one is more likely to happen to an unprepared doomer though. And when you perform the map13 jump you know that most likely you aren't supposed to do that. 0 Share this post Link to post
Andrea Rovenski Posted December 27, 2014 MAP11 UV Speed in 1:49mm2-11spd149.zip 0 Share this post Link to post
vdgg Posted December 27, 2014 Cyberdemon531 said:MAP11 UV Speed in 1:49 "I still get the megasphere, as I believe this isn't humanly possible without it." I think Xit Vono didn't take it in his run (whether it was intentional or by mistake - forgetting teleporting sequence -, it's another story) 0 Share this post Link to post
blob1024 Posted December 27, 2014 is xit vono still active or at least lurking forums btw? :o 0 Share this post Link to post
Andrea Rovenski Posted December 27, 2014 MAP13 UV Speed in 1:06 edit: huh, I realized xit actually did a faster pacifist run... well I feel dumb now. teaches me to not read the pacifist table, which is a mistake I do all the time >.>mm2-13spd106.zip 0 Share this post Link to post
AD_79 Posted December 27, 2014 Is his pacifist at least beatable in some way? 0 Share this post Link to post
Andrea Rovenski Posted December 27, 2014 yeah, it uses two window jumps that I didnt know about when I made the uv speed time, which are really annoying for me so I'm not gonna bother :/ 0 Share this post Link to post
Andrea Rovenski Posted December 31, 2014 MAP02 UV Max Reality in 1:38.mm2-02maxreality138.zip 0 Share this post Link to post
Andrea Rovenski Posted January 24, 2015 MAP11 UV -Respawn in 5:05mm211respawn505.zip 0 Share this post Link to post
Andrea Rovenski Posted May 16, 2015 MAP11 UV Max in 5:52mm211max552.zip 0 Share this post Link to post
xit-vono Posted May 16, 2015 Hi folka, I see people have been doing some runs on this megawad, so I'm curious what remaining maps can be done on nightmare. The remaining maps are 10, 19, 22, 25, 28, 29. I've been working on map10, and believe it to be quite manageable. Map19 seemed possible, as did 25. SAV88 believes map28 to be possible. I suppose I should check out the skill 3 respawn on map29 that was done for research purposes. 0 Share this post Link to post
vdgg Posted May 16, 2015 m229 respawn is quite interesting in itself, and quite different from nm. I believe a few secrets are completely useless for nm. Here's two examples of my failed m229 respawn runs done in January (recorded with Doom2 1.9, this time on UV):m229rfail.zip 0 Share this post Link to post
Ancalagon Posted May 28, 2015 xit-vono said:I'm curious what remaining maps can be done on nightmare. The remaining maps are 10, 19, 22, 25, 28, 29. I've been working on map10, and believe it to be quite manageable. Map19 seemed possible, as did 25. SAV88 believes map28 to be possible. I suppose I should check out the skill 3 respawn on map29 that was done for research purposes. Map22 looks doable too, here is an attempt that got far (past pinkies)m222n;(.zip 0 Share this post Link to post
vdgg Posted May 28, 2015 ^ Awesome, mega fun to watch, you were "supposed" to die much earlier many times... 0 Share this post Link to post
Ancalagon Posted May 28, 2015 you mentioned a meticulous study in DB2 in your uv-speed to build your strategy for pinkies + vile area, do you think there is a safer way to do it in nm? 0 Share this post Link to post
SAV88 Posted May 28, 2015 Great job, Ancalagon! IMO a direct rush through the pink army (with carefully planned BFG shots) is much easier. Here I showcase it with "-recordfromto m222n;( m222rush -skipsec 589".m222rush.zip 0 Share this post Link to post
Ancalagon Posted June 11, 2015 map22 Nm-speed 12:06 I got enough mm2 NM with this, if some other maps are doable I might give them a look after my winter vacations.m222n1206.zip 0 Share this post Link to post
Andrea Rovenski Posted July 18, 2015 Episode 1 UV Speed Movie in 22:12! Now, should I do Ep1 Max or Ep2 Speed next?mm2ep1spd2212.zip 0 Share this post Link to post
Azuruish Posted July 19, 2015 Keep it up! UV-Speed more easily i guess. Damn. I bet you was ready blow up that F***in door in Map07. I was lucky even there :) 0 Share this post Link to post
Andrea Rovenski Posted July 20, 2015 MAP15 UV Speed in 2:32mm215spd232.zip 0 Share this post Link to post
Andrea Rovenski Posted July 24, 2015 Episode 2 UV Speed Movie in 32:57mm2ep2spd3257.zip 0 Share this post Link to post