Jon Posted June 9, 2011 I need to bring the ftp server down tonight, I hope to have it up again by the end of the week. Actually it *has* been down for about a week, I think! 0 Share this post Link to post
RjY Posted June 10, 2011 Thanks for continuing to maintain it, but I'm not sure that anyone besides wesleyjohnson ever uses it. Honestly, it's a bit of a bottleneck too - I have to wait for someone else, usually Catoptromancy, to get stuff off it before I can make git patches, so things uploaded there tend to linger a long time before getting to the repository and daily builds. 0 Share this post Link to post
wesleyjohnson Posted June 14, 2011 Judging by the collection of files and dates, its more than just me. I only have about 8 files out of the 40 or so (roughly). 0 Share this post Link to post
Jon Posted June 14, 2011 RjY said:Thanks for continuing to maintain it You're welcome: I'm happy to continue to do so as long as it's useful (which is something I worry it might not be). It should be back up soon (just waiting for free.doomers.org to be repointed to the new IP, which is 92.243.16.123) 0 Share this post Link to post
wesleyjohnson Posted June 14, 2011 Thanks for maintaining it. Apparently there is no way for me to remove old files. Does anyone delete the old stuff? Maybe after it gets committed. Or maybe it should get moved to some other place after it gets committed ?? I think I got four old versions of levels hanging around there. 0 Share this post Link to post
Jon Posted June 16, 2011 wesleyjohnson said:Thanks for maintaining it. Apparently there is no way for me to remove old files. Does anyone delete the old stuff? Maybe after it gets committed. Or maybe it should get moved to some other place after it gets committed ?? I think I got four old versions of levels hanging around there. Catoptromancy should be cleaning out old files. Anonymous users cannot read or delete files — this is a security precaution, or a third party could use free.doomers.org to distribute anything to anyone else. 0 Share this post Link to post
Catoptromancy Posted June 16, 2011 I sort them by date. I think there was a directory to move old files to. I keep losing the password, so it takes awhile to grab submissions off it. 0 Share this post Link to post
Jon Posted June 17, 2011 Catoptromancy said:I sort them by date. I think there was a directory to move old files to. I keep losing the password, so it takes awhile to grab submissions off it. There's no old directory (at least any more): please delete stuff that you've either accepted or rejected for freedoom. Do you need the password resetting? 0 Share this post Link to post
wesleyjohnson Posted June 17, 2011 We could have one incoming directory (writable., no read) and one visible directory (read only, no write). Files being committed, and other approved documents, would get moved to the visible directory, where everyone could read them. This could get done at the same time incoming files are committed and so would add little work. It would be much easier to see that there is something in incoming that needs attention if all the old stuff had some other place to be, and why not make that place readable to all. Unapproved third party files in incoming would get deleted and would never be readable. 0 Share this post Link to post
Catoptromancy Posted June 18, 2011 Ill sort it out sometime soon. Still just posting a speedyshare is much faster as anyone can instantly play/test wad. Here is perfect example. Before I even check the forums, there are multiple bug reports and fixes made. FTP is the slowest possible method. http://www.doomworld.com/vb/freedoom/55802-made-an-e3m3-and-e3m9/ 0 Share this post Link to post
wesleyjohnson Posted June 25, 2011 SpeedyShare requires 4 or steps, copying a link, and then posting it in the forum. And then potential readers have to get it within a few days as it disappears suddenly. No good for long term exposure of incoming levels and sprites. Using the ftp is one step, and it stays safe no matter how long it takes for someone to get to it. Does not even require posting in the forum, but I do so as a notification. 0 Share this post Link to post
RjY Posted July 10, 2011 Allow me to use this thread to report another issue regarding free.doomers.org: the nightly snapshots aren't updating.rjy@vile /tmp/freedoom % curl http://free.doomers.org/build.log starting freedoom nightly build Sun Jul 10 10:08:01 BST 2011 /home/jon/bin/freedoom: 19: make: not found This has apparently been the case for a while (thanks to Protox for mentioning it in #freedoom) 0 Share this post Link to post
Jon Posted July 10, 2011 RjY said:Allow me to use this thread to report another issue regarding free.doomers.org: the nightly snapshots aren't updating.rjy@vile /tmp/freedoom % curl http://free.doomers.org/build.log starting freedoom nightly build Sun Jul 10 10:08:01 BST 2011 /home/jon/bin/freedoom: 19: make: not found This has apparently been the case for a while (thanks to Protox for mentioning it in #freedoom) Oops. I totally forgot about that. It's probably just a missing cron job. Thanks for letting me know. Edit: think I've fixed it. 0 Share this post Link to post