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Map32 is completly missing atm so why not use ajapted's old map32 that's in the Freedoom git tree until Archfile finishes making that map? Better than having no map at all imo. Also you might consider making a new Map01 since it shares the same map with E1M1 of Ultimate Freedoom which isn't optimal imo. Just fyi there's spaceforge's old Map01, but that was removed because it was disliked so...

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