General Rainbow Bacon Posted June 12, 2011 Hi, It's been a while since we've had a speedmapping session so I thought I'd proctor one. The theme is city sewers, and slaughter style gameplay. As usual ~100 minutes max build time. You may use new music. Stock textures only though. I will not be mapping for this one as I just finished an episode and need to take a little break. Have at it. The session will end tomorrow night at 9:00 PM EST. -DH85 EDIT: New end time for session: 9:00 PM EST on Tuesday. 0 Share this post Link to post
dannebubinga Posted June 12, 2011 hmm... I just released a speed map an hour ago. Maybe I could contribute it to this. But it is not set in a city sewer and the build time is 180 minutes (well, maybe 60 active minutes and the rest was surfing, facebook, youtube and smoking). 0 Share this post Link to post
General Rainbow Bacon Posted June 12, 2011 I played your level. It's pretty good, but make another one for this, we need more levels!!:) 0 Share this post Link to post
dannebubinga Posted June 12, 2011 thanks. haha, I'll try to make some time to map for this. 0 Share this post Link to post
ArmouredBlood Posted June 12, 2011 This usually works better if you announce a time like a week ahead, lucky I caught this before I went to sleep. If I go to sleep. Heh. 0 Share this post Link to post
General Rainbow Bacon Posted June 12, 2011 Okay. I've decided to extend this until Tuesday night since I didn't give much warning. 0 Share this post Link to post
dannebubinga Posted June 12, 2011 Just finished my map. It sucks so much balls... should I PM you or post it here? any specific filename or something? 0 Share this post Link to post
General Rainbow Bacon Posted June 12, 2011 lol, just post it here. Any name is fine. 0 Share this post Link to post
dannebubinga Posted June 12, 2011 here you go: http://www.sendspace.com/file/yrglh2 no .txt or anything included. I don't have time for that right know. Play it and weep ;) tested in prboom+ complevel 2. this wad will surely die in chocodoom edit: uploaded a broken version. now it works! 0 Share this post Link to post
Walter confetti Posted June 12, 2011 so, the speedmapping is still open? if yes, i'll see to made something crazy bro 0 Share this post Link to post
General Rainbow Bacon Posted June 12, 2011 Yes, it's still open. EDIT: Speedass, lol. 0 Share this post Link to post
elic Posted June 12, 2011 I'm going to try to make something for this. I've never made a sewer map before, but sounds like it'd be fun, especially since I have an excuse not to add detail. 0 Share this post Link to post
Mithran Denizen Posted June 12, 2011 I don't normally enjoy speedmapping, sewer themes, or slaughter gameplay, but I feel like procrastinating right now, and pissing away a couple of hours attempting to speedmap seems like a good way to do that. I'll probably take a more toned-down approach to monster spam than typical slaughter fare, though. 0 Share this post Link to post
Walter confetti Posted June 12, 2011 here's the sewer madness: http://www.mediafire.com/?lfelmtb6axtp0zf title is the filename, added a new music from TNMT 4 and a text file too. Enjoy. 0 Share this post Link to post
General Rainbow Bacon Posted June 13, 2011 I know I said I wouldn't make one, but I couldn't help it. http://www.mediafire.com/file/v1gihf34af013dt/DHsewer.wad 0 Share this post Link to post
elic Posted June 13, 2011 Here's mine: http://www.mediafire.com/?3173xuk6cf3lufh Not sure if it fits because the sewers don't come until about halfway through, and it's a little more like a "run like your ass in on fire" map than a slaughter map. 0 Share this post Link to post
General Rainbow Bacon Posted June 13, 2011 I did mention city, so technically yours fits though the other ones so far don't have any city. Cool map too. It's fun to try to run through. 0 Share this post Link to post
General Rainbow Bacon Posted June 13, 2011 4 maps so far. I'd love to see more people get on board. Anyone else? I'm looking at you ArmouredBlood, Phml, and ggg. 0 Share this post Link to post
Mithran Denizen Posted June 13, 2011 Well, I broke down and whipped this little abomination together last night, in 73 minutes. I could've probably made it less shitty with an extra half hour of work, but I started to get bored with it pretty quickly, as you can see in the finished product. So yeah, it's quite short, in tight quarters, and the monster count is also well under 200, but it's still much more of a slaughter map than what I usually make. The difficulty is a bit over my head, but it shouldn't be impossible for anyone who doesn't suck. I also crammed in a random MIDI at the last minute; it doesn't loop that well, but it's better than D_RUNNIN, and you'll probably finish the map before it restarts in the first place. Anyway, it's not a map I'm particularly proud of, but if nothing else, then I had a chance to reaffirm that I don't like monster spam or speed mapping. :P 0 Share this post Link to post
ArmouredBlood Posted June 13, 2011 Speedmap hardly worth the adjective. Took 3 hours or so because I kept remembering little mapping tricks I use to cut down on time literally seconds after I could've used them, in addition to a little over detailing in the final room. Which I wouldn't expect anyone to survive the first time through right now. Could actually be a little light on powerups for once, though I haven't had to calculate ammo/health:monster threat type stuff for a while so I'm rusty. I also took about an hour to decide on this midi, I need to go find some new stuff. It's from fzero gx, story mode chapter 6 if anyone's interested 0 Share this post Link to post
General Rainbow Bacon Posted June 13, 2011 Well, for new music, Symphony X is putting out a new album next week. Yay! 0 Share this post Link to post
PirateNipple Posted June 13, 2011 I might participate in this, I am a slow mapper and I could use the practice. 0 Share this post Link to post
General Rainbow Bacon Posted June 13, 2011 Sounds good. You have about a day and a half to make something, but remember try not to go over 100 minutes if you can help it. 0 Share this post Link to post
Walter confetti Posted June 13, 2011 DoomHero85 said:Cool. Really fun map. Oh, well, thank you! Seriously, i like to know how you beat this... please put a demo of the level as a proof... 0 Share this post Link to post
General Rainbow Bacon Posted June 13, 2011 I actually didn't try maxing it yet. I'll go for it now. Seems doable but hard. 0 Share this post Link to post
General Rainbow Bacon Posted June 13, 2011 Okay so, I gave it a couple of goes. I think more rad suits are in order. Health is low, but it's doable without more, i think. But since most of the floor is radiation, you might consider adding a few suits. 0 Share this post Link to post
ArmouredBlood Posted June 13, 2011 DoomHero85 said:Okay so, I gave it a couple of goes. I think more rad suits are in order. Health is low, but it's doable without more, i think. But since most of the floor is radiation, you might consider adding a few suits. Whose map? none of the sewer nukage is actually tagged as damaging in mine, heheh. Looks like it needs more health. 0 Share this post Link to post
General Rainbow Bacon Posted June 13, 2011 Walter's map. Your map was great. Not too hard, not too easy. Loads of fun. Anyone beaten mine yet? 0 Share this post Link to post
Walter confetti Posted June 13, 2011 ok wait for tommorow, i'll fix it 0 Share this post Link to post