Blastfrog Posted June 18, 2011 Since I'm doing this for a Doom mod, I figure I might as well post this here. I'm trying to simplify the super-shotgun's sound by combining the load and close sounds into one file, and I've been successful. The problem is, although the 16-bit version sounds clean, Audacity keeps adding noise to it (I hear hissing instead of silence in the gap between both sounds) Is this a limitation of 8-bit sound, or is Audacity just trying to give me a hard time? 0 Share this post Link to post
esselfortium Posted June 18, 2011 8-bit has a higher noise floor because there's less precision available, yes. 0 Share this post Link to post
printz Posted June 18, 2011 Is it because Audacity is rounding things wrongly where it shouldn't? AAH this thread reminds me of college courses :| 0 Share this post Link to post
phobosdeimos1 Posted June 19, 2011 On a semi-related note, i found that I couldn't convert WAVs made by audacity to the doom sound format. (In SLADE 3) 0 Share this post Link to post
Xaser Posted June 19, 2011 In the short time period I used Audacity, I ran into this problem quite often. Saving things is very tricky, and I eventually switched back to Goldwave for that reason alone. 0 Share this post Link to post
Tankjob Posted June 23, 2011 You could try to shut off dither. Go to Preferences > Quality. Now, under the point "High-Quality Conversion" set "Dither" to "None". Dither tries to hide noise caused by rounding error. If you work with existing sounds, dither will already be applied, so you don't need to dither them again. Also take care, silent parts are really silent. With 0, there can't be any rounding error, as 0/x is always 0. Use Effects > Fade-in / Fade-out and Edit > Silence Audio for this. 0 Share this post Link to post