Walter confetti Posted June 30, 2011 hi, this is a speed mapping slaughtermap attempt i made today based upon the doomhero85 idea of castle filled whit caverns and blood (dhspd002 original concept), anyway here it is: http://www.mediafire.com/?9se0j19wfcpppwm no title yet, new music is D_E3M2 from Doom, build time is 120 minutes and another hour wasted in detail and thing adjustment. Told me what do you think, and if you like it maybe i'll expand this concept whit more maps... EDIT: Screen shots cause i know you love them... 0 Share this post Link to post
General Rainbow Bacon Posted June 30, 2011 Hey, just played a little of this. Very cool, but double the monster count for true slaughter style. Also, couldn't find the exit, and a pain elemental in that rocky passage is stuck. 0 Share this post Link to post
Walter confetti Posted July 1, 2011 Thank you. Today i've fixed the little bugs you found, but skill is still the same, added the nodes using zdbsp: http://www.mediafire.com/?4vi0x89k8bkklov 0 Share this post Link to post
Du Mhan Yhu Posted July 1, 2011 I found the exit right away when I played yesterday. It was a tough map to play from pistol start. I had the most trouble with the Manc's, all in all it was a good map for a speedmap. 0 Share this post Link to post