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Blastfrog

PSX Doom palette?

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Correct me if I'm wrong, but didn't PSX Doom have it's own palette or something? If so, where could I obtain it?

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Nope, PSX Doom ran under the system's hardware 3D renderer which used 16bit colour.

All the sprites ad textures were still 256-colour, though.

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There -is- a second palette in the game used for its HUD and UI elements, as they're 256 color as well.

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I just wish the extended color range had allowed for smoother light diminishing. I think that would have looked neat, but it would require changing the code I imagine.

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