Blastfrog Posted July 13, 2011 Correct me if I'm wrong, but didn't PSX Doom have it's own palette or something? If so, where could I obtain it? 0 Share this post Link to post
scalliano Posted July 13, 2011 Nope, PSX Doom ran under the system's hardware 3D renderer which used 16bit colour. All the sprites ad textures were still 256-colour, though. 0 Share this post Link to post
SteelPH Posted July 13, 2011 There -is- a second palette in the game used for its HUD and UI elements, as they're 256 color as well. 0 Share this post Link to post
Koko Ricky Posted July 16, 2011 I just wish the extended color range had allowed for smoother light diminishing. I think that would have looked neat, but it would require changing the code I imagine. 0 Share this post Link to post