ketmar Posted June 8, 2019 1 hour ago, TheNerdTurtle2 said: I'm making a doom map where the only weapon you have to defend yourself against one is a rocketlauncher in a small space. Would you still like it? sure. i can always say "give weapons" in the console. ;-) 0 Share this post Link to post
Maximum Matt Posted June 8, 2019 14 hours ago, Boomslang said: I think that the cyberdemon has a really nice ass and i'm jealous He must work out 0 Share this post Link to post
TheNerdTurtle2 Posted June 8, 2019 2 hours ago, ketmar said: sure. i can always say "give weapons" in the console. ;-) Oh.. well there isn't much I can do about that. How do I auto disable sv_cheats? lmao 0 Share this post Link to post
BoxY Posted June 8, 2019 I have never successfully 2-shotted a cyberdemon with the BFG and probably never will. I think freelook is a superior control style to classic and tend to use it regardless of whether the wad was designed for it. 0 Share this post Link to post
ketmar Posted June 8, 2019 for quite a long time i misread "STARTAN" as "SATAN". 2 Share this post Link to post
seed Posted June 8, 2019 I used to misread it as SPARTAN sometimes tbh. 2 Share this post Link to post
ReaperAA Posted June 8, 2019 1 hour ago, seed said: I used to misread it as SPARTAN sometimes tbh. Well the maps that use them are usually Spartan in terms of detailing anyway 😜. 0 Share this post Link to post
Arbys550 Posted June 9, 2019 On 6/8/2019 at 11:14 AM, TheNerdTurtle2 said: I'm making a doom map where the only weapon you have to defend yourself against one is a rocketlauncher in a small space. Would you still like it? yes. i like using rl against pes ik its dumb 0 Share this post Link to post
Szuran Posted June 9, 2019 I... don't like Doom 2. Doom 1 is just perfect, possibly my favourite game ever, but I find Doom 2 lacking the punch, the real passion. Map design is worse, music is way weaker, new enemies aren't that well made or designed. I've never had the patience to finish it. 1 Share this post Link to post
peach freak Posted June 11, 2019 (edited) As a kid, I always thought those beeping sounds you hear a few times near the end of the track Demons on the Prey (the song for E1M7) were birds chirping. Most likely caused by the soundcard (Sound Blaster AWE32) that I was listening to it on. It's the sounds you hear just after 1:35 into the song. 2 Share this post Link to post
ketmar Posted June 11, 2019 (edited) speaking of music: i never cared what track is playing on some map. tbh, i usually don't even paying attention to music, because i have some demons to kill. and if i don't have any demons to kill, why am i playing this map anyway? 0 Share this post Link to post
snapshot Posted June 12, 2019 14 hours ago, ketmar said: speaking of music: i never cared what track is playing on some map. tbh, i usually don't even paying attention to music, because i have some demons to kill. and if i don't have any demons to kill, why am i playing this map anyway? Sometimes music can save a map from being boring or a chore to sit through, other times it just makes you want the level to be over very soon. 1 Share this post Link to post
ketmar Posted June 12, 2019 (edited) 5 hours ago, tempdecal.wad said: Sometimes music can save a map from being boring or a chore to sit through, other times it just makes you want the level to be over very soon. maybe. but the thing is that i simply don't hear it. like, if it is not there at all. (yes, i checked music volume settings, not zero ;-). looks like my brain cannot cope with too many threads, and throws music recognition thread away. many times i was simply starting the map, then standing there, and leaving the engine running, just to listen to the music. because if i'll start playing, i'll miss the music again. 1 Share this post Link to post
TollyCastle Posted July 2, 2019 (edited) I'm starting this with a disclaimer: I deserve any and all ire directed at me because of this. I only manually align for details like supports or textures with vertical seams like startan or metal2 and I use autoalign everywhere else. Yes I know, this is genuinely immoral. EDIT: I still align my vertical sector heights to the texture, i'm not that evil. 1 Share this post Link to post
GamingMarine Posted July 2, 2019 4 minutes ago, Gerardo194 said: I haven't played SIGIL yet... If you ever plan to try it out, I wish to warn you that it has an style of difficulty not like any other mapset. While most mapsets (Including slaughtermaps) has you confronting enemies crowd control style, SIGIL puts you in tight corridors with high-level enemies and somewhat weak weapons. 1 Share this post Link to post
The Nate Posted July 3, 2019 On 6/7/2019 at 11:23 PM, Boomslang said: I think that the cyberdemon has a really nice ass and i'm jealous That's not a confession, that's general opinion around here 3 Share this post Link to post
Gerardo194 Posted July 3, 2019 @GamingMarine Thank you. I will try it out very soon. I like challenges. But I haven't played it yet because I'm busy with some short projects. But that makes me a sinner for not having played it. :( 0 Share this post Link to post
DuckReconMajor Posted July 3, 2019 (edited) On 6/12/2019 at 1:46 PM, ketmar said: maybe. but the thing is that i simply don't hear it. like, if it is not there at all. (yes, i checked music volume settings, not zero ;-). looks like my brain cannot cope with too many threads, and throws music recognition thread away. many times i was simply starting the map, then standing there, and leaving the engine running, just to listen to the music. because if i'll start playing, i'll miss the music again. As someone who loves music and hates multi-tasking, I agree with you. Sometimes I just have to stop and listen to some rad MIDI tunes, even during demo recording. 1 Share this post Link to post
Szuran Posted July 3, 2019 "City" levels in Doom 2? Ahem... they suck. They don't look like a city and are poorly designed. 0 Share this post Link to post
Avoozl Posted July 3, 2019 (edited) I actually wish they kept the music "Waiting for Romero to play" in Doom 1. When you watch the tour of ID Software video recording where Romero plays the game you can hear the music playing. 3 Share this post Link to post
Robo_Cola Posted July 4, 2019 I've never played Resurrection of Evil (though I want to.) Haven't played any of the mobile RPG's either if they count. 1 Share this post Link to post
Count651 Posted July 4, 2019 Sometimes I see the doom titlepic and think to myself, " Damn, I wanna get my hands on doomguy's rockin bod ". 1 Share this post Link to post
A Nobody Posted July 4, 2019 (edited) On 7/21/2011 at 5:57 AM, DoomUK said: I've always preferred the ambient music from the Playstation port(s) and Doom 64 over the original PC music. By miles. ... Well the problem I have with Classic Doom is the amount of Imp clones available. 0 Share this post Link to post
BrassKnight Posted July 4, 2019 I use mouse free look and autoaim at the same time. 0 Share this post Link to post
TheMightyHeracross Posted July 4, 2019 On 7/2/2019 at 11:43 AM, Gaia74 said: i still use autoaim Not really a big confession, most people who don't primarily use GZDoom (and then probably some who do) probably play this way. Since, you know, that's how Doom works. :P 3 Share this post Link to post
ketmar Posted July 4, 2019 i am using autoaim too, but only for rockets and plasma. 1 Share this post Link to post