Reisal Posted August 3, 2011 A really small E1 map that follows some of the DTWID rules but not entirely. /idgames/ Download 0 Share this post Link to post
molten_ Posted August 4, 2011 Hey, fun little level; The enemy and the powerup placement was spot on. Really enjoyed it. 0 Share this post Link to post
phobosdeimos1 Posted August 4, 2011 Really short but a great clean design with a nice dose of action as always 0 Share this post Link to post
MegaDoomer Posted August 4, 2011 You should expand this to a whole episode. A standalone release, not anything to be part of DTWID. That would make another good E1 pwad IMO, without having to follow any strict rules. (Oh if it wasn't implied I did like the map. Just feel more needs to be made of it.) 0 Share this post Link to post
Vordakk Posted August 4, 2011 Screenshots 4 and 5 look cool! I'll have to download this when I get some spare time. 0 Share this post Link to post
MegaDoomer Posted August 4, 2011 Mr. Chris - I also think you should finish (with E2M6 and E2M7) the E2 map project you were doing back in '09. Then make this map the start of a similar project for E1. Maybe if you're up to it try this for E3 style as well. Or even E4 style. I enjoy just about all your classic style maps. :) For releasing I suggest no changes - post/upload each map when it's done and then compile into an episode when every map for that episode is done. 0 Share this post Link to post
Reisal Posted August 4, 2011 I am not sure how to continue on that E2 piece, it just got so random it just became sloppy. Not to mention I just did an E2 map with phobos and Marnetmar. I probably could do an E1 episode better than E2 since I adore the techbase motif. 0 Share this post Link to post
Memfis Posted August 4, 2011 Bug in software mode - http://imageshack.us/photo/my-images/717/doom369.jpg/ 0 Share this post Link to post
MegaDoomer Posted August 4, 2011 Mr. Chris said:I am not sure how to continue on that E2 piece, it just got so random it just became sloppy. Not to mention I just did an E2 map with phobos and Marnetmar. I probably could do an E1 episode better than E2 since I adore the techbase motif. The release E2M1-E2M5 in a single release (I see what you mean by "it just became sloppy", per E2M8 and E2M9, but the first 5 maps were excellent IMO) and try for some more good E1 maps - see if you can make a whole episode, but just like E2 if you run out of ideas beforehand then just bundle up what you've done so far. 0 Share this post Link to post
Reisal Posted August 4, 2011 Memfis said:Bug in software mode - http://imageshack.us/photo/my-images/717/doom369.jpg/ Not game breaking or anything but that has to do with the sector that makes the sky fence look lower. Nothing really I could do about it, I think. 0 Share this post Link to post