Lazer Posted March 3, 2002 I want to make skins for my MD2 models, but the eitor I'm using comes with only quake.pal. Where can I get a doom.pal which I can rename to quake.pal for use with that editor? 0 Share this post Link to post
Jayextee Posted March 3, 2002 A quick guess would be to take a Doom screenshot, and then take the palette from it using PSP or something, but I'm not sure if it will be the same format of palette. You could try the program you have, and see if you can take a custom palette from a screenshot. 0 Share this post Link to post
Csabo Posted March 3, 2002 There is one supplied with XWE. http://doomworld.com/xwe Just rename it from doom.act to doom.pal. 0 Share this post Link to post
Lazer Posted March 4, 2002 I tried that, but I didn't think it would work, and I got an error. But I think I did it wrong, and I gave up right away because I thought the conversion didn't work. Well thanks for confirming my theory! 0 Share this post Link to post
Lazer Posted March 4, 2002 Now that I've gotten everything working, i want to make skins. What program should I use to save a skin as .pcx using the right pallete? 0 Share this post Link to post
Csabo Posted March 4, 2002 You can use IrfanView http://irfanview.tuwien.ac.at/english.htm to load (almost) any image format and save it as PCX. It's an small, excellent viewer (and more). It's worth the download. 0 Share this post Link to post