Platinum Shell Posted September 11, 2011 Just asking, I love wads that make you use what weapons you have for extensive periods of time before you attain more potent weaponry (ESPECIALLY wads that make you rely on plain ol' pistol and shotty, perhaps the chainsaw too). 0 Share this post Link to post
vdgg Posted September 11, 2011 If the chaingun is too powerful for you, I can only think of Mordeth. MAP01 shotgun, berserk, chainsaw, rocket launcher BUT NO EXTRA ROCKETS MAP02 shotgun, berserk, chainsaw MAP03 shotgun, berserk, chainsaw, at the very end you may finally pick up a chaingun from one of the chaingunners etc. SSG appears in the last two maps only - MAP05 and MAP06. If the chaingun is fine, then SID, Darken2, and perhaps many more. 0 Share this post Link to post
Platinum Shell Posted September 11, 2011 vdgg said:If the chaingun is too powerful for you, I can only think of Mordeth. MAP01 shotgun, berserk, chainsaw, rocket launcher BUT NO EXTRA ROCKETS MAP02 shotgun, berserk, chainsaw MAP03 shotgun, berserk, chainsaw, at the very end you may finally pick up a chaingun from one of the chaingunners etc. SSG appears in the last two maps only - MAP05 and MAP06. If the chaingun is fine, then SID, Darken2, and perhaps many more. Thanks for the tips! I'll be sure to check those out. And yeah, the chaingun is actually my favorite weapon, I just don't like levels that revolve around the chaingun still wind up giving shotgun shells you don't know what to do with. (as in, I like levels solely created for chainguns as much as the nest weapon, just that most of the ones I found still rely heavily on the shotgun.) 0 Share this post Link to post
killer2 Posted September 12, 2011 Pretty much every E1 remake should do I guess. 0 Share this post Link to post
purist Posted September 12, 2011 I deliberately rationed weapons on my Doom 2 ZDoom episode Hell Bent Episode 1. It runs something like this: MAP01: Pistol/bezerk/chainsaw MAP02: (secret) shotgun MAP03: shotgun MAP04: (secret) chaingun MAP05: chaingun MAP06: (secret) SSG MAP07: SSG MAP08: (secret) RL MAP09: Can't remember it was a secret map anyway from MAP03 anyway Obviously, you carry over weapons from the previous maps. 0 Share this post Link to post
-_DLD_- Posted September 12, 2011 In my project I'm rationing the fuck out of weapons too. MAP01: Secret Berserk/Pistol/Secret Shotgun (near the end) MAP02: Secret Chaingun (about 2/3 of the way in) MAP03: SSG (near the end)/Secret Chainsaw MAP04: Nothing MAP05: Secret RL MAP06: Secret PR MAP07: Secret PR MAP08: Nothing Each episode ends with a Romero Head barrel telefrag room so the next level forces a pistol start. I also try to make every level pistol-start completable (easy, really, I just chuck weapons that I expect the player to have from the previous levels in the first room or two or have the appropriate zombie very close by). 0 Share this post Link to post
killer2 Posted September 12, 2011 purist said:I deliberately rationed weapons on my Doom 2 ZDoom episode Hell Bent Episode 1. It runs something like this: MAP01: Pistol/bezerk/chainsaw MAP02: (secret) shotgun MAP03: shotgun MAP04: (secret) chaingun MAP05: chaingun MAP06: (secret) SSG MAP07: SSG MAP08: (secret) RL MAP09: Can't remember it was a secret map anyway from MAP03 anyway Obviously, you carry over weapons from the previous maps. So basically you can't use pistol start?Damn it,I really love pistol start! 0 Share this post Link to post
Maes Posted September 12, 2011 Most of Jodwin's maps. Pistol and regular shotgun are pretty much standard fare (on Doom II mapsets, and with monsters like mancs, revvies, Hell Knights and arachnotrons being thrown at you). You may get an early chaingun, but against said enemies (and WITHOUT) a backpack, the shotty is a better option overall. You may even get an early RL, but the SSG, if available, will only be given as a "luxury" weapon when it will be mostly useless. On such maps, it's also rare to be given any energy weaponry, and you won't be able to "cheat" your way out by using chainsaw/berserk, either. 0 Share this post Link to post
purist Posted September 12, 2011 killer2 said:So basically you can't use pistol start?Damn it,I really love pistol start! You can. I've just listed when your first get the weapons. MAP06 for example still has a chaingun, shotgun etc - it's just that it's the first time you can get a SSG. 0 Share this post Link to post
Phobus Posted September 12, 2011 ic2005 was a good map for slowly giving the player each weapon as they play through it. My own Coils of the Twisted Tale (ph_quik2.zip) works on a similar principle, although it pretends it's actually 11 seperate maps. 0 Share this post Link to post