Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Chocorenderlimits Updated (2011/09/23)

Recommended Posts

Welp, I just made a new version of Chocorenderlimits.

It adds more visplane fun stuff, such as coloring and also adds a new gem, visplane bordering (very fun) [F6 toggles]. I also added a "sneak" mode, this captures everything that has been drawn and allows you to move around to see all the drawn stuff [F8]. There also is an option to toggle the seizure causing purple flashes to pure black [F10].

Check it out at http://remood.org/?page=chocorenderlimits&guid=

Have fun!

P.S. Update render-limits branch fraggle, among other things.

Share this post

Link to post

Thanks GhostlyDeath!

The new visplane-showing modes are really cool, and reveal some surprising things about what actually can cause visplane splits in a map.

I'm not entirely sure how useful the sneak mode is in practice, because of the inability to look at the same visplanes and such from different angles. I dunno, though, it might come in handy nonetheless :p

Share this post

Link to post

It helps you maintain Vanilla compatability by showing you where visplanes, vissegs and vissprites limits are being breached, amongst other things.

Share this post

Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now