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Grain of Salt, October 14, 2011 in Doom Editing
Yeah, you gotta make the sector underwater. In deep water, conveyor belts affect floating monsters.
Also note that if there has been sound in the sector where it teleports, it will be woken up upon teleporting there in Boom (and Boom-compatibility modes).
Grain of Salt said:By "deep water", you mean transfer heights derived from the 242 linedef?
By "deep water", you mean transfer heights derived from the 242 linedef?
I figured this trick out completely by accident several months ago, and I found that you can even scroll and teleport non-monster objects (like candles or powerups) the same way.
This is the only documentation I've ever found about the deep water trick for caconveyors:
Modified carriers to carry no-gravity things at any height, if under water
(so lost souls etc. get carried by currents just like other things on
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