Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Preventing the floor mid sound to stop instantly?

Recommended Posts

Is it possible to prevent the floor middle sound from stopping instantly and causing a static sound? I made a SNDSEQ lump and a SNDINFO lump to remove the floor stopping sound but now when the floor stops, its middle sound will make a static sound. What I want is for the middle sound to still play repeatedly but when the floor stops moving, the middle sound doesn't but it will stop when the sound is finished, not when the floor is finished. I tried this:

	playrepeat floorlower
And this:
        playuntildone floorlower
But that just results in either sound constantly looping and never ending or the sound only plays once.
If you don't fully understand then I'll try to explain it better.

Share this post

Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now