j_dickerson09 Posted November 28, 2011 How would I go about having certain music files playing at times when I want them to? To be more specific, when the player enters a certain room in my map, what kind of script do I need to write for the game to play a different music file? 0 Share this post Link to post
Kappes Buur Posted November 28, 2011 From these functions http://zdoom.org/wiki/Category:ACS_Sound_functions probably this would be what you want http://zdoom.org/wiki/ActivatorSound in conjunction with http://zdoom.org/wiki/Thing_executed_specials like Actor enters sector 0 Share this post Link to post
j_dickerson09 Posted November 28, 2011 Thank you! Slight learning curve, but this is what I wanted. 0 Share this post Link to post
j_dickerson09 Posted November 28, 2011 Actually, scratch that. I was able to implement the "SetMusic" script with ease. Got it to do exactly what I wanted. Thanks again! 0 Share this post Link to post