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Dehacked parsing is too strict

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Eternity seems too strict when parsing Dehacked. If for example I place two spaces before an equal (instead of one), it will not process that part correctly.

The tutorial DEH file SAMPLE.DEH from Dehacked specifies that spaces neighboring equals are ignored. It also says nothing whether extraneous newlines affect parsing of Thing, Frame or other such blocks.

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Yeah the DEH/BEX parser is actually quite horrible. It needs to be replaced entirely, but doing so could threaten BOOM compatibility. It's sort of a bad situation.

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