Gunrock Posted January 11, 2012 My md2 model's texture is not scaling right around my model. Here is the link to the image: http://imageshack.us/photo/my-images/502/screenshotdoom201201061.png/ As you can see, the skin around the nailgun model is not displaying correctly on the model itself...parts of the weapon appears black, like someone erased have the skin graphic from it..... ....and here is the file for a closer look : http://www.crocko.com/D37DCCDBB7584B3C9D24D75986DF72CA/QuakeWeps.pk3 This is all being done via GZDOOM. 0 Share this post Link to post