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My Deathmatch map

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I made a 7 level deathmatch map for Skulltag (doom 2). Uses textures from Doom.wad as well, so if you want the best experience, I recommend starting a server on or offline including 'doom.wad' in the 'extra wads' option. Looking for feedback. Here's the link:


*I recommend using opengl.*


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Oh, No! I'll see what I can do. It worked for others, though.
Does it work for anyone else on this site?
BTW, how doesn't it work?

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