Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
laztozia

Risen3D / Doom II Master Levels Help

Recommended Posts

Hi guys,

I've search the net far and wide for an answer to this...

I'm attempting to load the Master Levels wads into Risen3D but I seem to be getting several errors. When I load them from a .zip file it says that it '"can't autoload more than 6 at a time' which I don't understand. When I attempt to load an individual wad it says that the wad is invalid. These wads have been copied from an original Master Levels for Doom II CD-Rom so I wouldn't have thought there would be a problem?

Can anybody tell me where I'm going wrong?

Many thanks,
LZ

Share this post


Link to post

maybe it is having a problem loading more than 6 levels number 1's at once. have you tried it after unzipping it?

many of those run on level 1 as I recall.

Share this post


Link to post
Searcher said:

maybe it is having a problem loading more than 6 levels number 1's at once. have you tried it after unzipping it?

many of those run on level 1 as I recall.


I think that could have something to do with it. I have had some luck though - I can run each wad individually if I use the "-file" code in the command box. However I wanted to be able to play all the Master Levels back to back - is this not possible? Thanks again.

Share this post


Link to post
laztozia said:

I wanted to be able to play all the Master Levels back to back - is this not possible? Thanks again.


As Searcher states, most are on map 01, so can only be played individually. What I have done is made a specific folder for them ... e.g. c:\Risen3D\R3DGames\MASTER LEVELS\Gwads\*.wad and *.txt ( all master level pwads and txt files here ).

Now you can play them individually without using -file.

BTW my next addons.exe will contain an addition for these - the map name at level startup and in the automap, and in the console, level name and author.

Share this post


Link to post

I came across the "more than 6 levels" problem with risen3d, it seems that the source port is the culprit - can't load more than 6 levels at once, even if the level numbers in each wad are different.

Share this post


Link to post

This is not a problem per-se. Please tell me what mapset "out there" comes with more than 6 wads ? I can only think of levels.wad, sound.wad, sprites.wad, graphics.wad = 4 wads, not 6.

Also, If there is a wadset out there that does contain more than 6 individual wads to run as intended, please let us know.

In any event, as already stated, more that 6 wads can go into /gwads instead of /pwads to overcome this.

There is no problem.

Share this post


Link to post

I'd call such a restriction incompetent coding. The restriction makes no sense and is just stupid. Sorry.

I can understand it if there's some good reasons to put in limitations (e.g. an episode selection menu with more than 8 selections wouldn't fit on the screen anymore so this would be acceptable) - but 6 WADs? Come on!

It's quite frequent that I load 6 or more WADs with GZDoom at once (music, dynamic lights, brightmaps, enhancement skies etc.) plus the actual mod.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×