General Rainbow Bacon Posted March 9, 2012 I just had an idea for a boss map. It's on map07 and uses the specials, and involves killing "multiple" icon's of sin. Well actually you're just killing arachnotrons and mancs behind where you would usually put the boss brain giving the illusion of killing many icons. Obviously the level would be open up to a point at which you've killed all the necessary "bosses" to open up the next area with more bosses, until you get to the final one which is the actual brain. However, each one will have monster spawners so an element of speed is required to finish the map. 0 Share this post Link to post
Acid Posted March 9, 2012 So, replace all the arachnotrons and mancubi with walls of monster spawners and specialized targets? Clear the first two waves and attack the final one. 0 Share this post Link to post
General Rainbow Bacon Posted March 9, 2012 Not exactly. Put the demon-wall face thing up and put mancs behind one set, and arachs behind another set. Then have one final one with the real brain. 0 Share this post Link to post
NaturalTvventy Posted March 9, 2012 Cool, now make it so I can play it :) 0 Share this post Link to post
Vordakk Posted March 9, 2012 Cool idea. Funny you should bring this up because a friend of mine actually suggested this idea to me last week, almost exactly as you described it. It'd be awesome to see someone execute it well. 0 Share this post Link to post
NiTROACTiVE Posted March 9, 2012 That's an interesting idea, and complicted as well. If you made a WAD on it, I would give it a try. 0 Share this post Link to post