EANB Posted March 25, 2012 edit: http://www.doomworld.com/idgames/?id=16750 http://www.mediafire.com/?n33kyu2u15odrw5 It's a 3 level wad for Doom 2 (map 1-3). Created as Boom compatable but only tested with Zdoom and PrBoom+. Please tell me what you think. It's not entirely finished, especially the last map but it's fully functional. I used one of my old wads from almost 5 years ago as a base, but split it into 3 maps and overhauled pretty much everything. so they're pretty different. If anyone wants to compare them, it's here Screenshots: 0 Share this post Link to post
Memfis Posted March 25, 2012 I can't press this switch in Prboom+ with Boom compatibility (-complevel 9). You should use "PassThru" flag for walkover linedefs (W1,WR) that are very close to doors and switches. 0 Share this post Link to post
EANB Posted March 25, 2012 Thanks, did it to a few other examples of that too and reuploaded. 0 Share this post Link to post
Krispy Posted March 25, 2012 Wow. Very nicely done. 4.5/5. There were some conjoined demons in a couple of areas, but it didn't bother me much. Very fun. *EDIT*: Forgot to mention, I recommend making the cave areas darker. 0 Share this post Link to post
Memfis Posted March 25, 2012 More stuff I noticed: map01: linedef 2862 - texture sinks into the floor. (http://i.imgur.com/MKrRg.jpg) To fix this make the surrounding sectors have different light levels. (light levels 144 and 145 should look exactly the same) map02: two demons (things 87 and 88) are stuck in each other sector 438 damages the player - was this intended? missing texture - http://i.imgur.com/YOkhy.jpg 0 Share this post Link to post
EANB Posted March 26, 2012 Thanks again, just fixed all that and a few other things. More feedback welcome ;) 0 Share this post Link to post
EANB Posted April 3, 2012 It's now on idgames, though the initial reviews aren't encouraging. Really want to know some more specifics about what went right and wrong so I can improve. 0 Share this post Link to post
Simon666 Posted April 3, 2012 Don't worry about the first review, it is plagued with spelling mistakes anyway and it was only sucessful in being incredibly mean or rude. I am testing your map now, will post some news tonight! 0 Share this post Link to post