Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Death Egg

ZDoom command question

Recommended Posts

How would I get a command to load on startup with a WAD file? A WAD I'm making needs the head to not bob, so I want to have it so it's always set at movebob = 0. Though, on another note, if there's a way I can edit how much the head bob's (I'm not sure if there is) that'd be even better.

Share this post


Link to post

I know that one can create a configuration (.cfg ) file with the commands to exec and make a .bat file to load zdoom with both the .cfg file and a wad file but this method doesn't involve adding anything into the wad itself.

Share this post


Link to post

Well on the bright side, I've found out what command I want, 'movebob 0.03'. On the downside, I still don't know how to make it automatic...

Share this post


Link to post

I just tried it. It doesn't seem to be working, but I have a feeling I'm probably not doing it right. I have it written like so:

alias movebob "movebob 0.03"

Share this post


Link to post

This might be of interest to you, and I wouldn't recommend giving aliases names that are already used for existing commands or variables.

Changing other players' bob settings is a no-no, so there's to hoping that customizable weapon bobs can become a reality. There are some people working on this.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×