Eponasoft Posted April 12, 2012 OK so I've made a "lightable torch"... that is, you "kill" it and it turns on. It works great! ... for the most part. Only thing is... sometimes, when I hit it with a powerful shot, the thing will go reeling. Now obviously I know I can stop this from happening by putting solid walls around it, but I wanted to know if there was something else I could do to prevent it from happening. Here's the DECORATE code for it: Actor LightableTorch 6254 { SpawnID 254 Health 2 Radius 8 Height 104 +SOLID +SHOOTABLE +DONTFALL +NEVERRESPAWN +NOBLOOD +NOTIMEFREEZE +NOGRAVITY States { Spawn: TORC A 1 Loop Death: WTRH ABC 6 Bright A_NoBlocking Loop } }This is for my Heretic TC, and I'm using GZDOOM. 0 Share this post Link to post
45th Parrallel Posted April 12, 2012 Set its mass to something incredibly high 0 Share this post Link to post
Gez Posted April 12, 2012 A mass of 0x7FFFFFFF should cushion practically all blows. You can also, in addition, do something like this: Death: WTRH A 0 Bright A_Stop WTRH ABC 6 Bright A_NoBlocking Loop 0 Share this post Link to post
Eponasoft Posted April 13, 2012 Ooh awesome, thanks for the tips, guys. This should work wonderfully. The checks are in the mail. :) 0 Share this post Link to post