JohannHarding Posted April 17, 2012 Hi! I'm working on a Zombie mod and I'm not satisfied with the infighting inbetween the new +FRIENDLY Monster and the zombies. The zombie is always targeting the player unless He's attack several times by the doctors (+FRIENDLY MONSTER)Is there any settings or anything that can help me? "Cause I want to add an other monster who attack both Civilian and zombies. New Character are FEMA agent who kill the survivors. 0 Share this post Link to post
Nomad Posted April 17, 2012 I don't know if you can change monster behavior that specifically. You might have to script the monsters to target each other manually--just give your friendly monsters a certain TID and make the zombies angry at them; This will cause them to activate as soon as the script does, so maybe you want to have an event other than OPEN or ENTER to execute the script (Like a line walkover). You could also give the Zombies the QUICKTORETALIATE flag so they attack whatever's attacking them. 0 Share this post Link to post
JohannHarding Posted April 17, 2012 I tried with QUICKTORETALIATE doesn't seem to work. Yes I will look into ACS maybe Thing ID + ACS Script could fix that. 0 Share this post Link to post