RestlessRodent Posted May 20, 2012 This update adds brute forcing output, which you can use to probe around the map in many places in a very fast fashion. More can be seen at http://remood.org/?page=news&guid=ed83ebab-1278-47d0-a24e-ef9a6a1253c8#crlmaytwenty If you don't feel like reading the documentation to use it, read this to at least use the brute force. Accessing: Requires -warp -bruteforce Commence brute force -brutestart <n> Sector to start brute forcing at -brutestop <n> Sector to stop brute forcing at -brutegran <n> Granularity of brute force jumps (default 32) -brutebounds <x1> <y1> <x2> <y2> Limit checking to these bounds -brutedatfile <path> File to write data to (passed directly to fopen()) -bruteppmfile <path> File to write image to (passed directly to fopen()) The following two stepping options are geared more twords scripts that can execute in parallel and combine the output data. -brutestep <n> Move multiple gran units, default: 1 -brutestepoffset <n> Start at additional gran units, default: 0 Two files are outputted: > crlbf_rw.dat: The raw brute force data contained > crlbf_im.ppm: A pictire of the data 0 Share this post Link to post
GreyGhost Posted May 21, 2012 Are you trying to steal andrewj's thunder? Downloading... Interesting pictures, can you point me towards a utility that'll merge the RGBA masks and display them as a single image? 0 Share this post Link to post