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Magnum Express

One problem and one question...

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The problem: A few custom weapons that I want to implement in a mod I'm working on aren't showing up in DB2. I have given them DoomEd numbers, so I have no idea why they aren't showing up. Also, I'm using the Doom 2 format.

The question: What is a quick way of disabling monster weapon/ammo drops?

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You can't use anything DECORATE in DooM 2 format, you have to either use DooM in DooM format, DooM in HeXen, etc.

If you wanted the ShotgunGuy not to drop the Shotgun upon death, you would do this:

Actor NewShotgunGuy : ShotgunGuy Replaces ShotgunGuy
{
DropItem None
}

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