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gruntkiller4000

The Official 'Trying to Find a Specific WAD' Thread

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There was a joke mod that I would mess around in Nuts with that gave infinite ammo and no "reloading". BFG and everything else would just fire instantly. Cannot remember what it's called for the life of me.

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3 hours ago, kmxexii said:

I just played something like this - DTWID-LE, E5M4, Phobos Garrison.

 

Yup that was it! Thanks for the refresh, I swear it was part of that wad. Looks like I'll have to revisit it again hehe

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Now I got a new thing to find. I know the name of the mod this time, but I can't seem to find it anywhere.

 

Does anyone remember a "Ring Of Fire" for doom? It may have been a trilogy, and makes heavy use of scripting.

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3 hours ago, XIII said:

Now I got a new thing to find. I know the name of the mod this time, but I can't seem to find it anywhere.

 

Does anyone remember a "Ring Of Fire" for doom? It may have been a trilogy, and makes heavy use of scripting.

There was a mod with that name on Best-Ever.

 

https://archive.org/download/best-ever.org_WAD_archive_part_R/ringoffire2v30.wad

https://archive.org/download/best-ever.org_WAD_archive_part_R/rof2res.pk3 (resources)

 

 

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i remember there was this wad that was very easy and relax too play. it had a level with a train track and another one with a basketball course and a pool anyone know which wad that could be? i think it got played in the megawads club but i cant find it

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@Agent Strange

One link for many: supergun2.wad

There are plenty of dehacked-based mods in this style. You'll find them under names like supergun(s), fastguns, fasterguns, powerguns, superpowerguns... and similar.

Good places to search:

https://www.wad-archive.com/

https://allfearthesentinel.net/zandronum/wads.php

 

@jeroa

https://www.doomworld.com/idgames/levels/doom2/megawads/tvr

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thanks keyboard doomer i think that is the wad i was looking for

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Posted (edited)

Does anyone have the latest version of invasion unleashed the original invasion unleashed

 

The b72 or later

Plus the music file b72 or later

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On 8/13/2019 at 10:30 PM, Keyboard_Doomer said:

@Ashley_Pomeroy

 

Not really sure but I think this is the map you're looking for:

https://www.doomworld.com/idgames/levels/doom/v-z/zaphod12

 

It's not, but I found it! I dimly remembered that I searched for "castle" - I was looking at early castle-style wads, and I found it. It's Stanley Stasiak's Castle of Evil, dated October 1994:

https://www.doomworld.com/idgames/levels/doom/a-c/castevil

 

It's extraordinary for the period. There are over 500 baddies in a non-linear castle-style map that, for some reason, even has a little bit of E1M4. It just goes on and on! There's also a prototype version of the map:

https://www.doomworld.com/idgames/levels/doom/s-u/ss27bet2

 

The author points out that it crashes Doom if you try to save the game, and that he had to upgrade from a PC with 4mb of memory to finish it. I remember stumbling on it in the archives and thinking it was a real hidden gem that seems to have bypassed the collective Doom consciousness by (it has never won an award or been in a compilation, as far as I can tell). It's ugly but could be polished to a high quality and I enjoyed playing it today, although it reminded me of why I got sick of the single shotgun.

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Posted (edited)

I'm looking for two maps from around 15-20 years ago.

 

Both are tech bases built inside a canyon/cave setting with brownish rock textures where you walk around the inner part rather than through. They are quite detailed as opposed to vanilla maps.

 

The first one was probably a show-off or tutorial map from the early ZDoom days. It could had been made for Legacy, though, I don't remember anymore. I do remember that it had an arachnotron sitting on a platform that was surrounded by water or nukage.

 

The second map was a regular one and featured several crates near the beginning and a snake-like tech corridor near the exit. I think the corridor enclosed a small lab room with glass windows. I don't remember if it featured any liquids. It was darker, and the canyon was tighter than with the first map, but it wasn't generally too dark. There was some kind of stairs near the start, probably also a lift. The map could have been part of a megawad or some other kind of multi-level wad.

 

I looked through my backup CDs and DVDs but couldn't find anything that might be what I'm looking for, although I believe to have saved those maps back then.

Edited by Get Phobo

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Hi all. I’m looking for a megawad, that if I recall is relatively old. On the first map you start out in a house. And the rooms are pretty small. The wad features some cutscenes and I remember during one of them your riding in a jeep and a Metallica midi is playing. 

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On 8/27/2019 at 10:40 AM, Get Phobo said:

I'm looking for two maps from around 15-20 years ago.

 

Both are tech bases built inside a canyon/cave setting with brownish rock textures where you walk around the inner part rather than through. They are quite detailed as opposed to vanilla maps.

The description reminds me of Kurt Kesler and his "K maps" from that era.

 

https://doomwiki.org/wiki/Kurt_Kesler

 

KZDoom3 and KZDoom7 in particular

 

https://doomwiki.org/wiki/KZDoom_(series)

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16 hours ago, DemilinX said:

The description reminds me of Kurt Kesler and his "K maps" from that era.

 

https://doomwiki.org/wiki/Kurt_Kesler

 

KZDoom3 and KZDoom7 in particular

 

https://doomwiki.org/wiki/KZDoom_(series)

None of Kesler's maps, sorry. Both maps I'm looking for have a gallery-like hallway surrounding part of the canyon/water/nukage. You can look outside from that hallway.

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So a while ago I posted here about some really old jump maps (10+ years) i was looking for. i have a little more information now. i'm CERTAIN they were made by cutmanmike because i found a few zdoom forum posts he made about them. unfortunately they link to an old geocities page, and none of the files themselves are archived anywhere i could find. i do have the filenames though:

anarchy.wad

desertp.wad

icemount.wad

legendary.wad

platformtrain.wad

spacemov.wad

they could also be .zips as they were on the original site.

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Anyone have these Alex Mayberry levels?

 

Into the Mouth of the Beast (INBEAST.ZIP)

Starship 2              (STARSHP2.ZIP)
 

The first is for Doom 1, the second for Doom 2.  They're referenced in the Mayberry Perdition's Gate text file, but compuserve...

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7 minutes ago, 7hm said:

Anyone have these Alex Mayberry levels?

 

Into the Mouth of the Beast (INBEAST.ZIP)

Starship 2              (STARSHP2.ZIP)
 

The first is for Doom 1, the second for Doom 2.  They're referenced in the Mayberry Perdition's Gate text file, but compuserve...

 

@Bob Evans had a Compuserve backup but disappeared just as mysteriously as he reappeared. He hasn't checked in since 2015; I hope for the best.

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10 hours ago, kmxexii said:

 

@Bob Evans had a Compuserve backup but disappeared just as mysteriously as he reappeared. He hasn't checked in since 2015; I hope for the best.

Yeah I figure that backup isn't going to be found, but was hoping someone had these ones in particular stuck on a hard drive. 

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Alright here's something vague. 

 

All I remember is a map with a large plutonia textured coast area with lots of piers and a ship in the background.

 

Many Hell Knights and key doors.

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I'm looking for a single map wad I played in my university days, so it could be anything from 6 - 10 years old. Could be even older though, if it wasn't fresh when I played it.

 

Things I remember (vaguely):
- Started out from a plus sign shaped room with windows at each end.

- Sky was red(ish)

- I think it used the Legion of the Lost track from TNT. I'm not 100% sure though, but I definitely remember it being an intermission music

- Had detailed architecture

- Hellish castle theme (or dungeon, or that sort)

 

Beyond that I can't remember details. I really liked that map and it was a huge push for me to become a mapper, so I'd love to play it again.

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Edited: I was looking for a trash WAD where is Doomguy "must escape from the planet until it explodes". I do remember that Aquarius did a video (but since he doing only Quadripple videos I can't find it fast) and I do remember that game plays "Rules of Nature" music here.

 

P.S.: +1 to @Aurelius

Edited by Đeⓧiaz

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Hello, sometime ago i was looking for a WAD, sadly i dont renember the name...back in the 2017-2018, here some details to help... and i hope it helps...

 

- Used to play it with Brutal Doom v19

- In one of his levels, Evil Marine with Plasma Rifles appears, they more very fast and are very dangerous

- One of the levels its a Warehouse with water (not flooded or something), other is like a mine (a very long one), and the other its a Castle and/or Fortress, you start outside of the Castle/Fortress, in a jungle yet theres not much vegetation and inside the Castle/Fortress theres a small labyrinth

Got some levels in normal enviroment i mean, offices, nomal buildings, also one of the levels is in a city...

- Didnt have a reference about real life cultures

- In one of the levels the water change to blood at some point...

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On 12/30/2018 at 9:26 PM, 7hm said:

Random, but looking for some Mike "Prower" Reid wads.

 

In the text file for Helios Project - Stage Alpha he states the following under the additional files by author section:
 

 

Anyone happen to have them?

 

Also curious if anyone has the credits for the Beyond Doom Unfinished TC, where Reid apparently had three levels, but figure that's more of a long shot.

I found this post during my annual namesearch

 

You made me go digging. I recognized THEICE! as being my first map ever made, but it was nowhere on my hard drive. Thankfully my dear old dad (the guy who was running the frad.org server for so long and providing all the frads in #doom2 email addresses for a while) is a hoarder and still has his entire BBS backed up so he managed to find two of them.

 

Not sure what you're expecting with these, but as the file timestamp indicates, they're from Oct 10 1995 and Dec 12 1995. They're Doom levels made by a 9 year old in the infancy of Doom custom maps. As THEICE!.txt says, "anyone who thinks this one sucks will be greatly surprised when I learn to make doors." And to my 9 year old self's credit my maps did get slightly better after I learned to make doors.

 

So here you go, attached and fresh out of '95.

FROZEN.ZIP

THEICE!.ZIP

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I'm trying to find a map that I think was in some Zdoom forums project, and it was by someone a bit famous, but I can't remember who.

 

Basically, the map was almost fully plain ground, but as you walked, it would build rooms out of nowhere. I think it was a map31 or 32 since it was so experimental.

 

Any ideas, guys?

 

Edit: Zpack, E3M0, thanks @Negrostrike

Edited by Albertoni

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Hey I'm new to Doom Wads and I'm looking for Wads where it's a total reskin. New music, new weapons, new sounds, etc,. To be more clear I've been playing a Star Wars themed one and I'm digging it. I like feeling like I'm in a brand new environment. Any suggestions?

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Here is a demo map for an Aliens total conversion. You can also use the pk3 file with most other wads to make them into "alien" experiences. Still a work in progress.

And some gameplay:

Spoiler

 

 

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