printz Posted June 21, 2012 http://doomwiki.org/wiki/WAD#Directory The wiki says that only certain characters are allowed in lump names. Really? They are arrays... 0 Share this post Link to post
Quasar Posted June 21, 2012 printz said:http://doomwiki.org/wiki/WAD#Directory The wiki says that only certain characters are allowed in lump names. Really? They are arrays... From a purely technical POV, no, there is no limitation other than that \0 can't be a part proper of a lump name, as it will serve to terminate the name regardless of whatever may follow. The problem will come in when importing/exporting lumps, and with tools which don't anticipate control characters or extended ASCII appearing in lump names. As for the latter, it's a bad idea to use them anyway as for PSX, N64, and related ports' wads, characters in a lump name with bit 7 (when numbering 0 to 7) set mean the lump is compressed. Some wad tools might apply that rule a bit too liberally if they're console-port aware. 0 Share this post Link to post
printz Posted June 21, 2012 So basically anything that can be typed from the US keyboard, except small letters, is allowed. 0 Share this post Link to post
Gez Posted June 21, 2012 You can type small letters too. The all-caps thing is a convention, nothing more. For example, in SLADE's preferences, on the editing page, you can uncheck "force uppercase entry name in wad archives" if you really want to type lower-cased lump names. 0 Share this post Link to post
andrewj Posted June 22, 2012 The old interoperability rule applies here: be liberal with what you accept, and conservative with what you produce. Do you really need anything except A-Z, 0-9, hyphen and underscore? I doubt it. 0 Share this post Link to post