Spazman Posted July 4, 2012 Okay, so it seems I've been lurkin' around in these forums a lot, and the only thing I seemed to be contributing to were Non-Doom forums and my Doom RPG one. I thought it was time to make a change and build a map for once. I know I've done them before, but they were quite rushed and looked kinda bad. I tried to find my mapping theme, and came to a conclusion about how I should go about, so... here it is. "Train Station", a Doom 2 map I'd originally planned to make to give myself a little texturing training on, but its evolved into something I'm proud of. Not quite playable for Single Player, it's more of a Multiplayer map, but still compatible with Vanilla Doom. Still need to place weapons in some good spots and get it going, but for now, here's a few pics: (Near-complete map, just need to place weapons and probably align a few things.) (Overlooking the railway system in ZDoom) (Boarding platform, looking from the tracks in ZDoom) (Ticket area, baggage drop-off just behind thi -ZDoom-) (Security checkpoint on the way to the Boarding platform -ZDoom-) (Medical Room in the southwestern part of the station. -Zdoom-) (Looking up at the Station from outside on the tracks. -ZDoom-) (Looking once again at the boarding platform, from the tracks -Vanilla Doom-) http://www.mediafire.com/?6ulqd2qwxfd2yqf Wad in its current state for download, if anyone's interested. No texture packs needed, as I did what I could with stock textures. 0 Share this post Link to post
Spazman Posted July 4, 2012 Okay, I made a few updates to the map, expanding it and fixing some linedefs. It should be a more roundabout map now, with you being to access any area from anywhere. Stuff added: -Crawling inside the conveyor belt and opening the hatch will take you to a loading port. -More tracks and a possible weapons area for DM. -Entrance to the map now has an elevator that leads to the tracks, making for two possible getaways in Vanilla Doom. The size of the map now with additions. http://www.mediafire.com/?6fr4u9zws9afdbv Here's the updated map. Happy fragging! (Also, I would like some feedback on this, to see where I should put weapons, along with possible additions or fixes.) 0 Share this post Link to post
Katamori Posted July 4, 2012 Cool, I love train levels! Not an epic stuff, but perfect for Vanilla Doom. 0 Share this post Link to post
Armaetus Posted July 4, 2012 I'd love to do a runthrough of this when it's complete. 0 Share this post Link to post
Acid Posted July 4, 2012 Sorry, but in the 5th shot, there's a massive alignment mistake with the brick texture. Shot 3 looks really nice though. 0 Share this post Link to post
Spazman Posted July 5, 2012 http://www.mediafire.com/?5qbhwec212wypwo Latest and final version. Opened a ZDaemon server with it, if any one wants to join me. ** 0 Share this post Link to post