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RunescapeZYX

My 8th Map, want feedback!!!

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This is my 8th map (Good Luck) created by myself, the link below is for the download. (The download will say Map 02. It is the second map made on my current computer, and the 8th one made total) Uses Doom2.wad and Alien Vendetta, Speed of Doom, and Plutonia for textures.

Download:
http://www.mediafire.com/?tdbeesnxz8h23dj

Screenshots:
http://imageshack.us/photo/my-images/62/2012070600015.jpg/

http://imageshack.us/photo/my-images/526/2012070600014.jpg/

http://imageshack.us/photo/my-images/7/2012070600013.jpg/

Looking for feedback and tips! VERY VERY close to finishing my 9th map, hopefully it will be a huge improvement!

Or check it out from my YouTube channel first at: http://www.youtube.com/user/runescapeZYX?feature=mhee

~~~FEEDBACK APPRECIATED~~~

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The wad uses many new textures but they aren't included. Do i need some texture pack or what?

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You forgot to say this is for Doom2.wad and we also need av.wad (Alien Vendetta), plutonia.wad and sodfinal.wad (Speed of Doom), otherwise we can see missing textures everywhere.

Man, that map is impossible even on the lowest skill level. That's wrong. I tried many times and I wasn't able to get farther than to the pinky's room. I will tell you one thing. To be honest, my first maps were similar to yours (impossible). I never released them, however. I learned how features work by making my maps, and I later used this experience to make better maps (which I mostly also haven't released yet :), but that's off-topic). In your map, there are some very interesting things (like the teleported corpses - I have never seen it before), you just need to do something with the difficulty. On lower skill levels, there should be less monsters (or the weaker ones) or more health. So, I think you should start making normally playable maps - that would be the biggest improvement in your next maps. (and also, don't make so symmetrical maps)

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scifista42 said:

You forgot to say this is for Doom2.wad and we also need av.wad (Alien Vendetta), plutonia.wad and sodfinal.wad (Speed of Doom), otherwise we can see missing textures everywhere.

Man, that map is impossible even on the lowest skill level. That's wrong. I tried many times and I wasn't able to get farther than to the pinky's room. I will tell you one thing. To be honest, my first maps were similar to yours (impossible). I never released them, however. I learned how features work by making my maps, and I later used this experience to make better maps (which I mostly also haven't released yet :), but that's off-topic). In your map, there are some very interesting things (like the teleported corpses - I have never seen it before), you just need to do something with the difficulty. On lower skill levels, there should be less monsters (or the weaker ones) or more health. So, I think you should start making normally playable maps - that would be the biggest improvement in your next maps. (and also, don't make so symmetrical maps)




Oh thanks for reminding me. At least you posted what wad's are needed for the textures. Yes I agree with you that this one is extremely difficult. In fact, I've only managed to complete it UV-Max 2 times without cheating! I'm very close to finishing my 9th one and although it has some pretty difficult parts, it shouldn't be as crazy as this one. Thanks for the feedback!

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