Eregore Posted July 23, 2012 How do I take, and then post a screen shot? I looked in the FAQ but didn't find anything on it. I've got some levels that are nearly ready for testing, and I want to post some pics so people will know I'm for realz. 0 Share this post Link to post
hex11 Posted July 23, 2012 Depends on what Doom engine/port you're using. If it's vanilla doom.exe or chocolate-doom, you have to start the game with -devparm option, and then you can take screenshots by hitting F1 (without -devparm, that just brings up the help screen). In prboom, I think the default screenshot key is * but it's configurable. Other ports might work differently, so check their documentation. Posting is just a matter of uploading the image to a hosting site (like photobucket, etc.) and then pasting the link they give you in your message. 0 Share this post Link to post
Eregore Posted July 23, 2012 I'm using Zdoom and GZdoom. I tried testing my WAD with vanilla (Doom95) but got a missing switch texture error. The texture I believe might only be Zdoom compatible, but im not sure. 0 Share this post Link to post
Gez Posted July 23, 2012 By default, it is the print screen key in ZDoom. But you can check it from the customize controls menu. 0 Share this post Link to post
Mordeth Posted July 23, 2012 For receiving feedback, you may also consider posting at WadsInProgress. 0 Share this post Link to post
Kappes Buur Posted July 23, 2012 Eregore said:How do I take, and then post a screen shot? Eregore said:I'm using Zdoom and GZdoom. In the ini file you can specify which key should bind to screenshot and where the screenshot is saved, for example: [GlobalSettings] screenshot_dir=Drive_Letter:\Screenshots [Doom.Bindings] sysrq=screenshot If you are running in windowed mode, you can use the Windows default key or a separate app. Some apps even sit in the background to take screenshots when running the game full screen. 0 Share this post Link to post
Chopkinsca Posted July 23, 2012 Open the console and "bind x screenshot" and you are done. 0 Share this post Link to post
Koko Ricky Posted July 23, 2012 I use imageshack to host my pics. Screenshot button or whatever is used for you source port. Convert to jpg in Photoshop or Paint. 0 Share this post Link to post
Eregore Posted July 23, 2012 Thanks Guys! I'm getting excited to release my first WAD! 0 Share this post Link to post
GreyGhost Posted July 24, 2012 Looks interesting. If you don't want your hand or weapons to be visible in screenshots, open the console and type r_drawplayersprites 0. 0 Share this post Link to post
Krispy Posted July 24, 2012 The only thing I use is the 'Print Scr/Sys Rq' button. Then paste it into Paint. 0 Share this post Link to post
Scypek2 Posted July 24, 2012 Where are files saved in devparm mode and what are their filenames? I can't find them anywhere. 0 Share this post Link to post
GreyGhost Posted July 25, 2012 They're normally saved to the source port's folder in .pcx format. You'll probably need a graphics utility (like IrfanView) to convert them to one of the more common image formats. 0 Share this post Link to post