Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
GoatLord

Brutal Doom 0.16 makes lighting look ugly!

Recommended Posts

Odd effect I noticed. Some of the effects are cool, such as the implied radiosity in liquid sectors, but if there is a lot of dramatic lighting in a map, it sort of disappears or looks diminished. This is especially apparent in areas that are supposed to be very dark or black. It doesn't look anything like the way it's intended to, and adjusting the lighting in the preferences for GZDoom (settings such as standard, Doom, Legacy, dark, etc.) doesn't fix the problem. Anything I can about this other than not play Brutal Doom?

Share this post


Link to post

Try to see if there is a GLDEFS lump and rename it to something else (GLBACK for example).

Share this post


Link to post

I just got a letter from Captain Obvious, and it reads: "Everything looks ugly with Brutal Doom. Sincerely Captain O."

Posting while drunk is ok, ait?

Share this post


Link to post
darkreaver said:

I just got a letter from Captain Obvious, and it reads: "Everything looks ugly with Brutal Doom. Sincerely Captain O."

Posting while drunk is ok, ait?


I don't know what you're talking about. I think most of the effects in Brutal Doom look just fine.

Share this post


Link to post

Can we stop with the stupid "lol you're drunk" replies, or is it just that funny? So sue me if I'm stupid and naive.

Share this post


Link to post
darkreaver said:

I just got a letter from Captain Obvious, and it reads: "Everything looks ugly with Brutal Doom. Sincerely Captain O."

Posting while drunk is ok, ait?


but dood there's blood lol blood makes everything awsum

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×