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glenzinho

Looking for blue blood/green blood mod

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I'm looking for the resources or mod that have the monsters bleed their more natural colour. You know, the one where the Barons/HKs bleed green, the Cacos bleed blue etc..
I've seen it several times in wads, just can't remember which ones.

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Most high-profile ZDoom mods have that. E.g., The Ultimate Torment & Torture, ZPack, KDiZD, ZDCMP, etc.

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Excellent! Is there a convenient bundled version somewhere? Also, what are the permissions for that mod?

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Gez said:

Most high-profile ZDoom mods have that. E.g., The Ultimate Torment & Torture, ZPack, KDiZD, ZDCMP, etc.

And it looks silly.

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Cheers all

Here is the decorate for those who are interested:

ACTOR BaronOfHellGreen : BaronOfHell replaces BaronOfHell
{ 
	SpawnID 194
	BloodColor "7D 9D 59"
}

ACTOR HellKnightGreen : HellKnight replaces HellKnight
{ 
	SpawnID 193
	BloodColor "7D 9D 59"
}

ACTOR CacoDemonBlue : Cacodemon replaces Cacodemon
{ 
	SpawnID 192
	BloodColor "39 59 9F"
}

ACTOR LostSoulSmoke : LostSoul replaces LostSoul
{
	SpawnID 191 
	+NOBLOOD
}
So basically, BOH/HK bleed green, Cacos bleed blue, Lost Souls don't bleed at all.
Taken from tutnt-v107 by Tormentor667.
Can be used as long as credit is given where due according to the permissions in the text file.

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Thanks, glen! I'll be playing around with this in the coming weeks, I'm certain.

Lost Souls could probably 'bleed' orange, like embers or somesuch. Personal discretion.

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schwerpunk said:

Thanks, glen! I'll be playing around with this in the coming weeks, I'm certain.
Lost Souls could probably 'bleed' orange, like embers or somesuch. Personal discretion.

You don't need to make it bleed; you can use the BloodType property to make it cast off other actors, like little flames or chunks of bone, etc.

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Necromancer-AMV said:

You don't need to make it bleed; you can use the BloodType property to make it cast off other actors, like little flames or chunks of bone, etc.

Example?

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glenzinho said:

Example?

I can't think of any custom monster that uses it off the top of my head; that would be a good example, but here's something simple:

ACTOR LostSoulReplaced : LostSoul
{
BloodType "FlameBit"
}

ACTOR FlameBit
{
+NOINTERACTION
Scale 0.15
States
{
Spawn:
FIRE ABCDEFG 4 BRIGHT
Stop
}
}

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