Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Fenriswolf

Keep walls from moving!

Recommended Posts

Hello!
There are these walls that are moving (to the side) both in Heretic, as in Doom. Is there a way to create ZDoom modification that those walls do not move in the original maps? I do not want to edit all those maps and find the places where these walls move so how can I force them to stop them editing the zdoom files? Is there a way? Thank you!

Share this post


Link to post

I think he means the scrolling walls linetypes (48 in Doom and Heretic and 99 in Heretic)?.

Share this post


Link to post

Yes to the last one ;) For example those mosaic textures in heretic that are moving slowly from one side to the other...

Share this post


Link to post

It's not tied to the texture (contrarily to animations), it's a linedef effect.

I don't know why you don't want them to move, but you can achieve that with a map translator in ZDoom.

Create a text file named noscroll_doom.txt, and put these lines in it:

include "xlat/doom.txt"
48 = 0, 0
Then one named noscroll_heretic.txt, with these lines:
include "xlat/heretic.txt"
48 = 0, 0
Then play ZDoom with the -xlat noscroll_doom.txt or -xlat noscroll_heretic.txt depending on the game you want to play. Those are command line parameters, so you might want to make simple batch files instead of typing that.

Share this post


Link to post
Gez said:

I don't know why you don't want them to move, but you can achieve that with a map translator in ZDoom.

I created a little graphical mod for Heretic and the blue mosaic walls are replaced with massive stone walls and it just looks very stupid if those stone walls are scrolling :D

Gez said:

Create a text file named noscroll_doom.txt, and put these lines in it:

include "xlat/doom.txt"
48 = 0, 0
Then one named noscroll_heretic.txt, with these lines:
include "xlat/heretic.txt"
48 = 0, 0
Then play ZDoom with the -xlat noscroll_doom.txt or -xlat noscroll_heretic.txt depending on the game you want to play. Those are command line parameters, so you might want to make simple batch files instead of typing that.


Thank you! I trie this but it does not really work.. If I but the noscroll.txt in the GZDoom folder and start the game with a bat file that includes this txt, then the gzdoom crashes after any map is loaded. I tried to put the txt into the gzdoom.pk3 (dont know why, I just wanted to try that), and the game did not crash but the walls were still moving :/

Share this post


Link to post

Okay, try this command line then:

ZDoom -file noscroll_heretic.txt -xlat noscroll

You apparently need to give the translator's name as a lump name (8 letters, no extension).

Share this post


Link to post

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
×