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ZDoom RPG script

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Hey everyone, in case your unfamiliar this is the original script:

I'm not much of a scripter myself, but I know the basic structure of how this one works. The way this script works is, you have to attach the flag to each enemy on the map as you place them in order to activate the gain xp script. But is there any way to code this so that it will automatically work with the enemies without having to flag them? For example if they are randomly spawned on the maps.

Or, perhaps a way to re-code this in a way that instead of using flags it will make it where when killing the specific monster, it activates the xp flag for that monster?

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