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printz

Are there AVI to animated texture converters?

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I'd like to put a full movie inside my WAD. Are there tools which can convert films into sequences of periodically timed frames? How many textures can vanilla Doom support? 16 bit unsigned, signed or even less?

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printz said:

I'd like to put a full movie inside my WAD. Are there tools which can convert films into sequences of periodically timed frames?

Given all the GIFs made out of movie/cartoon/anime clips out there on the net, I suppose so.

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If you are going for modern source ports, as many as deemed possible (usually 2 billion). And you can use ANIMATED.

Vanilla, not so much and you are limited in features.

Note that, your entire movie would be uncompressed and your WAD would be half a gig for a movie.

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While this is not the easiest way to do this, I've done it a couple of times:

Record the movie as an avi file, then load it into Virtual Dub.
Move the slider along and take screenshots.

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http://www.blazemp.com/downloads.html this program lets you decompile video files into PNG's.

You can give this a try (70mb) it will show how crappy Doom is at handling long duration animated textures. Once it cycles through once with the texture in view of the player press the switch to play at normal speed. Doom seems to load each frame into memory one at a time.

http://www.mediafire.com/?ne57xewo47us3ch

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